Method for generating force feedback and force feedback device

A technology of force feedback and force feedback, applied in the field of touch-type human-computer interaction, can solve the problems of no user providing force feedback, inability to produce a realistic user experience, and inaccurate force feedback intensity, and achieve the effect of improving the effect
CN103853373AActive Publication Date: 2014-06-11LENOVO (BEIJING) CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
LENOVO (BEIJING) CO LTD
Publication Date
2014-06-11

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Abstract

The invention provides a method for generating force feedback and a force feedback device. The method and the device provided by the invention are applied to first electronic equipment, and the first electronic equipment realizes the interaction with second electronic equipment. The force feedback device comprises a metal object. The method for generating the force feed comprises the following steps that the target force feedback direction is obtained; electromagnetic force is utilized so that the metal object moves in the first feedback direction, and the force feedback in the first force feedback direction is generated, wherein an included angle between the first force feedback direction and the target force feedback direction is smaller than a preset included angle threshold value. Therefore the force feedback similar to the target force feedback direction can be generated, and the touch sense feedback effect can be improved.
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Description

technical field

[0001] The invention relates to touch-type human-computer interaction combining virtual and real, and specifically relates to a method and a force feedback device for generating force feedback. Background technique

[0002] In the touch human-computer interaction (Tangible Interaction) combining virtual reality, users often use the control handle or touch the screen to interact with the digital system. For example, in the WII game console, the user can play badminton, tennis, etc. by using the control handle; in the desktop game of the PC or portable terminal, the user can play billiards by touching the screen.

[0003] With more and more types of human-computer interaction games, users also hope to experience the fun of games more realistically. In the case of using the control handle to play ice hockey, some existing touch-based human-computer interactions only capture the user's actions and generate the action of hitting the hockey puck according to the u...

Claims

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