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A Virtual Reality Generation System for Table Tennis Serving

A technology of virtual reality and generation system, which is applied in the field of table tennis serving training, and can solve problems such as high technical content, high manufacturing cost, and complex structure

Active Publication Date: 2018-12-07
SHANGHAI UNIV OF SPORT
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the existing table tennis ball server has complex structure, high technical content, high manufacturing cost, and does not have universal applicability.

Method used

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  • A Virtual Reality Generation System for Table Tennis Serving
  • A Virtual Reality Generation System for Table Tennis Serving
  • A Virtual Reality Generation System for Table Tennis Serving

Examples

Experimental program
Comparison scheme
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Embodiment Construction

[0015] Such as Figure 1-3 As shown, this specific embodiment adopts the following technical solutions: it includes a serve demonstration system 1-1, a serve action analysis system 1-2, an action control system 1-3, a speed adjustment system 1-4, and a real environment simulation system 1-5. With the simulated sparring system 1-6, the described serving demonstration system 1-1 allows athletes to learn different servings through various serving methods, and different servings bring different threats to the opponent. The serving action analysis system 1-2 passes through the simulated The analysis of the serving action allows athletes to feel the strength and angle of the serving. The action control system 1-3 performs fast forward and slow playback of the simulated serving according to the athletes themselves, and understands the details. The real environment simulation system 1-5 defines the virtual person by itself. Serving action, the system can simulate a single action or a ...

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PUM

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Abstract

The invention discloses a virtual reality generation system for table tennis serving, which relates to the technical field of table tennis serving training. The serving demonstration system allows athletes to learn different servings through various serving methods, and different servings bring different threats to the opponent. , The serve movement analysis system allows athletes to feel the strength and angle of the serve through the analysis of the simulated serve movement. The system can simulate a single action or a group of actions for a person's serve action for the trainer to practice. The simulated sparring system supports the interactive training between the virtual person and the real trainer, that is, to realize the table tennis between the virtual person and the real person. . With the cooperation of 3D technology, it provides a good auxiliary tool for training professional and excellent table tennis players.

Description

technical field [0001] The invention relates to a virtual reality generating system for table tennis serving, and belongs to the technical field of table tennis serving training. Background technique [0002] Table tennis is a popular ball game in the world, in which serving is the core technology in the table tennis game. In the training process of professional and more professional table tennis players, it is often necessary for the coach or partner trainer to uninterruptedly Serve the ball at the same angle, the same landing point and different angles and different landing points for training. Furthermore, along with the improvement of people's quality of life, more and more people pay attention to physical exercise, and some amateur athletes and table tennis fans also need to carry out some daily sports or self-training by means of sports equipment. In the previous table tennis training process, the coach or partner trainer was required to manually feed the ball. This w...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63B69/00
Inventor 任杰
Owner SHANGHAI UNIV OF SPORT
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