Game speed change implementing method and game speed change implementing device

A game and speed-changing tool technology, applied in the browser field, can solve problems such as long playback time of redundant data, wasted browsing time of users, and inability of users to watch playback content clearly

Active Publication Date: 2014-12-24
北京鸿享技术服务有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] At present, many game manufacturers will develop web games, load the flash plug-in in a page, and then run the game content, but for the game content running in the web page of the IE kernel, first, there may be a large amount of redundant data, due to the server-defined The playback

Method used

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  • Game speed change implementing method and game speed change implementing device
  • Game speed change implementing method and game speed change implementing device
  • Game speed change implementing method and game speed change implementing device

Examples

Experimental program
Comparison scheme
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Embodiment 1

[0109] refer to figure 1 , which shows a schematic flowchart of a method for realizing game speed change in Embodiment 1 of the present invention, which may specifically include:

[0110] Step 110, after the browser of the IE core triggers the game page loading event, load the game speed change tool bar through the browser auxiliary object;

[0111]The core part of the browser is the rendering engine (Rendering Engine), which we generally call the "browser kernel". Web page. Therefore, the so-called browser kernel usually refers to the rendering engine adopted by the browser, and the rendering engine determines how the browser displays the content of the web page and the format information of the web page. Different browser kernels analyze the syntax of webpage writing differently, so the rendering and display effects of the same webpage in browsers with different kernels may also be different.

[0112] In the embodiment of the present invention, for the IE core browser, af...

Embodiment 2

[0149] refer to figure 2 , which shows a schematic flowchart of a method for realizing game speed change in Embodiment 2 of the present invention, which may specifically include:

[0150] Step 210, when the current page of the browser of the IE kernel triggers a page loading event, generate a message notification; wherein, the message notification carries the page loading event information;

[0151] In this embodiment, the message notification carries the page loading event information. For example, when a user uses a browser with an IE core to browse a webpage and requests to visit a page, a page loading event will be triggered, and the browser generates a message notification carrying information about the page loading event.

[0152] Preferably, the page loading event information may include: a Uniform Resource Locator URL (Uniform Resource Locator) and a Title of the current page. That is, the page loading event information includes the URL and Title of the page opened by...

Embodiment 3

[0179] refer to image 3 , which shows a schematic flowchart of a method for realizing game speed change in Embodiment 3 of the present invention, which may specifically include:

[0180] Step 310, after the browser of the IE core triggers the game page loading event, load the game speed change tool bar through the browser auxiliary object; wherein, after the game page loading event is triggered again with the user identification, after loading the game through the browser auxiliary object When the game speed change tool bar is loaded, the game speed change parameters corresponding to the user identification are loaded;

[0181] Step 320, according to the trigger operation of the user on the game speed change tool bar, obtain the recorded game speed change parameters corresponding to the user identification;

[0182] After receiving the user's trigger operation on the game speed change tool, the game speed change parameter corresponding to the server identifier can be obtaine...

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Abstract

The invention discloses a game speed change implementing method and a game speed change implementing device and relates to the technical field of browsers. The game speed change implementing method includes: after a browser of an IE (internet explorer) core triggers a game page load event, loading a game speed change toolbar by a browser helper object; acquiring game speed change parameters according to triggering operation of a user on the game speed change toolbar; intercepting a system time acquisition function invoked by a first process of current run game content; revising current time acquired by the time acquisition function to relative time matching with the speed change parameters according to the game speed change parameters; returning the relative time to the first process and loading game content acquired by the first process according to the relative time. The game speed change implementing method and the game speed change implementing device have the advantages that game running can be accelerated or decelerated automatically according to needs of the user, so that game content playing time is shortened or a game process is played clearly.

Description

technical field [0001] The invention relates to the technical field of browsers, in particular to a method and device for realizing game speed change. Background technique [0002] A browser refers to a software that can display the content of HTML files on a web server or file system and allow users to interact with these files. The web browser mainly interacts with the web server and obtains the web pages through the HTTP protocol. These web pages are specified by URL, and the file format is usually HTML, and is specified in the HTTP protocol by MIME (Multipurpose Internet Mail Extensions, Multipurpose Internet Mail Extensions). A web page may include multiple documents, and each document is obtained from the server separately. Most browsers themselves support a wide range of formats except HTML, such as image formats such as JPEG, PNG, and GIF, and can expand and support numerous plug-ins (plug-ins) such as flash plug-ins. [0003] At present, many game manufacturers wi...

Claims

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Application Information

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IPC IPC(8): G06F9/445
Inventor 李林袁威王有存张菊元
Owner 北京鸿享技术服务有限公司
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