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2332 results about "System time" patented technology

In computer science and computer programming, system time represents a computer system's notion of the passage of time. In this sense, time also includes the passing of days on the calendar. System time is measured by a system clock, which is typically implemented as a simple count of the number of ticks that have transpired since some arbitrary starting date, called the epoch. For example, Unix and POSIX-compliant systems encode system time ("Unix time") as the number of seconds elapsed since the start of the Unix epoch at 1 January 1970 00:00:00 UT, with exceptions for leap seconds. Systems that implement the 32-bit and 64-bit versions of the Windows API, such as Windows 9x and Windows NT, provide the system time as both SYSTEMTIME, represented as a year/month/day/hour/minute/second/milliseconds value, and FILETIME, represented as a count of the number of 100-nanosecond ticks since 1 January 1601 00:00:00 UT as reckoned in the proleptic Gregorian calendar.

System and method for dispatching and scheduling network transmissions with feedback

A computer dispatcher connected to one or more respective network buffers has stored file lists that identify one or more of the files in the database that are to be transmitted over networks connected to the respective network buffer. A scheduler(s) schedule one or more portions of one or more of the files to be written to the respective network buffers by defining transmission criteria about each of the files in the file list. These transmission criteria include a quantity to transmit criteria, defining a quantity of one or more of the portions of the respective file to transmit, and one or more release times. The release times define the time at which the respective portion is to be written to the network buffer. The system includes a dispatching process that determines an available space on one or more of the network buffers and a current system time. The dispatching process determines if the system time is greater than or equal to one of the release times and further takes a minimum value of the available space and the quantity of the respective portion. The dispatching process then writes the minimum value of the respective portion to one or more of the network buffers. A feedback mechanism, e.g. a quantity completion measure, is used to estimate a completion time of the writing of the respective portion to the respective network buffer. The scheduler then reschedules one or more of the portions if one or more of the portions can not be scheduled to meet the respective transmission criteria.
Owner:IBM CORP

Method of synchronizing events with a digital television audio-visual program

A method and apparatus for synchronizing an event produced at a digital television receiver with an instant of a transmitted video, audio, or data element of a digital television program is disclosed. In a digital television system, a system time clock generates a timeline that is used to synchronize the presentation of the video, audio, and data elements of the television program. An application time is used in program production to synchronize instants of the several program elements. To synchronize a receiver generated event with an instant of a transmitted video, audio, or data program element, samples of the application time are transmitted to a receiver in a synchronized data service. A reconstructed application time is generated at the receiver as a function of the current system time, the application time sample, and the presentation time stamp of the data access unit in which the application time sample was transmitted. The presentation time of the program instant is associated with an application time correlating the event and the instant. The correlating application time is transmitted to the receiver as part of a synchronous or asynchronous data service and the event is instigated when the reconstructed application time corresponds to the correlating application time. A clock for generating a reconstructed application time synchronized to the system time is also disclosed.
Owner:SHARP KK

Authentication and cryptographic key negotiation method, authentication method, system and equipment

The invention relates to the field of commutation and discloses an authentication and key negotiation method, an authentication method, a system and a device, which leads a user card to be capable of resisting the playback attack during the process of an AKA under the situation of not supporting SQN storing. In the invention, when a network side receives the authentication request of a terminal, a random number, a first sequence number SQN1 and a first authentication code MAC are sent to the terminal according to the shared key, the random number and the first authentication code MAC generated by the first sequence number SQN1, the first authentication code MAC represents the current system time at the network side; if a second authentication code XMAC is the same as the first authentication code MAC, and the difference value of a second sequence number SQN2 representing the current system time at the terminal side and the first sequence number SQN1 meet a preset condition, the terminal determines the network side legal according to the key shared with the network side, the received random number and the first authentication code MAC generated by the first sequence number SQN1.
Owner:HUAWEI TECH CO LTD

Synchronization process for mobile phone stream media audio and video

The invention discloses a synchronization method of a mobile phone streaming media audio and video, comprising the steps as follows: the received audio and video data packet is registered into the buffer area of a mobile phone terminal to carry out framing and sorting; when the audio data packet is decoded by a decoder, the difference value between system time when the audio data packet is sent to the decoder and time stamp of the audio frame of the audio data packet is recorded to be taken as a reference time offset value; the decoding and sending display time of the video data packet can be determined according to the reference offset value, so as to realize the synchronous playing. As the synchronization proposal before the audio and video decoding is adopted, more particularly, the reference time offset value is corrected by the audio and video decoding time compensation time, the time offset of the audio and video data flow caused by the equipment in the process before the transmission and decoding is effectively solved, the restriction that the decoded audio and video data flow can not be operated by certain techniques of the current mobile phone terminals and the used decoder is broken down, and the synchronous playing of the audio and video of the mobile phone is excellently realized.
Owner:ZTE CORP
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