A virtual reality all-in-one machine that captures tiny movements of the head with high precision

A technology of virtual reality and all-in-one machine, applied in the direction of mechanical mode conversion, computer parts, data processing input/output process, etc., can solve the problem of blank application of virtual reality all-in-one machine, achieve the effect of not easy to fall off, and improve the capture accuracy

Active Publication Date: 2019-07-26
安徽协创物联网技术有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Although the virtual reality all-in-one machine in the prior art has realized powerful game functions, the application of the virtual reality all-in-one machine in the medical field is still blank

Method used

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  • A virtual reality all-in-one machine that captures tiny movements of the head with high precision

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Embodiment Construction

[0018] In the following, the technical solutions in the embodiments of the present invention will be clearly and completely described in conjunction with the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some of the embodiments of the present invention, not all of them.

[0019] refer to figure 1 , a virtual reality all-in-one machine for capturing tiny head movements with high precision, comprising an all-in-one machine housing 1, two symmetrically arranged lenses 2 are fixedly connected to the all-in-one machine shell 1, and the two lenses 2 are respectively connected to two Corresponding to the eyes, the side wall of the all-in-one machine housing 1 close to the lens 2 is fixedly connected with a semicircular headgear 3, the top outer wall of the headgear 3 is coated with a reflective coating 4, and a semicircular headgear 3 is provided directly above the headgear 3 Acquisition device 5, a high-definition ca...

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Abstract

The invention discloses a virtual reality all-in-one machine capable of capturing head tiny actions in a high-precision manner. The virtual reality all-in-one machine comprises an all-in-one machine shell, wherein the all-in-one machine shell is fixedly connected with camera lenses; a semicircular retaining cap is fixedly connected with one side wall, close to the camera lenses, of the all-in-one machine shell; the outer wall of the top of the retaining cap is coated with a reflective coating layer; a semicircular collection apparatus is arranged above the retaining cap; high-definition cameras are fixedly connected with one side wall, close to the reflective coating layer, of the collection apparatus; the outer wall of the top of the collection apparatus is fixedly connected with an adjusting rod; a supporting rod is movably connected on the upward side of the adjusting rod; a telescopic rod is fixedly connected with the outer wall at the bottom, far from the adjusting rod, of the supporting rod; a nine-shaft dynamic sensor and a first signal transmitter are arranged in the all-in-one machine shell; and the output end of the first signal transmitter is connected with a first signal receiver. The head action capturing precision of the virtual reality all-in-one machine is improved.

Description

technical field [0001] The invention relates to the technical field of a virtual reality all-in-one machine, in particular to a virtual reality all-in-one machine for capturing tiny movements of the head with high precision. Background technique [0002] With the development of science and the progress of society, modern equipment is gradually entering people's lives. Modern equipment not only makes people's life more convenient, but also promotes the progress of human society. [0003] Virtual reality technology is an important direction of simulation technology. It is a combination of simulation technology and computer graphics, man-machine interface technology, multimedia technology, sensor technology and network technology. It is a challenging cross-technical frontier discipline and Research areas. Virtual reality technology (VR) mainly includes aspects such as simulated environment, perception, natural skills and sensing equipment. When implementing virtual reality te...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/01G02B27/01
CPCG02B27/0176G06F3/012G06F2203/012
Inventor 杨成张超超刘成秦静华
Owner 安徽协创物联网技术有限公司
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