Game special effect processing method and device

A special effect processing and special effect technology, which is applied in the field of games to achieve the effect of reducing workload

Active Publication Date: 2022-04-12
BEIJING PIXEL SOFTWARE TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In order to overcome the above-mentioned deficiencies in the prior art, the purpose of this application is to provide a game special effect processing method and device to solve or improve the above-mentioned problems

Method used

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  • Game special effect processing method and device
  • Game special effect processing method and device
  • Game special effect processing method and device

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Embodiment Construction

[0041] The technical solutions in the embodiments of the present application will be clearly and completely described below in conjunction with the drawings in the embodiments of the present application. Obviously, the described embodiments are part of the embodiments of the present application, not all of them. The components of the embodiments of the application generally described and illustrated in the figures herein may be arranged and designed in a variety of different configurations.

[0042] Accordingly, the following detailed description of the embodiments of the application provided in the accompanying drawings is not intended to limit the scope of the claimed application, but merely represents selected embodiments of the application. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the scope of protection of this application.

[0043] It should be noted that...

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Abstract

The embodiment of the present application provides a game special effect processing method and device, by sequentially rendering each special effect component in the game special effect corresponding to each special effect file, and then sequentially recording the picture information of each frame of the special effect picture of each special effect component rendered, and Calculate the special effect score information of each special effect component according to the screen information of each special effect frame of each special effect component, and then match the special effect score information of each special effect component with the preset rendering grading strategy to determine each special effect in each game special effect Rendering priority of components, thereby reducing the workload of artists. At the same time, according to the determined rendering priority of each special effect component in each game special effect, the special effect processing strategy of each game special effect is generated to achieve the effect of hierarchical rendering processing for different special effect components in each game special effect, while optimizing CPU and GPU performance. It can also guarantee the player's gaming experience.

Description

technical field [0001] The present application relates to the technical field of games, and in particular, to a method and device for processing game special effects. Background technique [0002] At present, in order to enrich the game content and enhance the visual effect of the game, a large number of game special effects are generally added to the game scene. However, due to its own particularity, the special effects will consume a lot of CPU and GPU performance of the terminal during the rendering process, which may cause stuttering during the game and affect the game experience. In order to improve the above problems, the current common practice of major games is to provide special effect rendering options in the game setting options. Players can set the special effect rendering level by clearing the level, such as setting high-quality rendering level, normal quality rendering level or low-quality rendering. rendering level etc. However, many special effects in the g...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/52A63F13/60
CPCA63F13/52A63F13/60A63F2300/60
Inventor 熊波
Owner BEIJING PIXEL SOFTWARE TECH
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