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Finger joint movement device for electronic athletics to depressurize pre-racing activities

An activity device and e-sports technology, applied in sports accessories, passive exercise equipment, gymnastics equipment, etc., can solve the problems of early game failure, affecting players' mentality, and inflexible operation, so as to ensure normal performance and promote blood circulation. Circulation, the effect of ensuring flexibility

Inactive Publication Date: 2021-05-28
SHANDONG SPORT UNIV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0007] Aiming at the deficiencies of the prior art, the present invention provides a finger joint movable device for e-sports to reduce the pressure on pre-match activities, which solves the problem that if a player has stiff finger joints and insufficient flexibility in operation during e-sports confrontation, it is very easy to Causes the loss of the early game, which in turn affects the mentality of the players, as well as the problem of subsequent operations

Method used

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  • Finger joint movement device for electronic athletics to depressurize pre-racing activities
  • Finger joint movement device for electronic athletics to depressurize pre-racing activities
  • Finger joint movement device for electronic athletics to depressurize pre-racing activities

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Embodiment Construction

[0033] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some of the embodiments of the present invention, not all of them. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0034] Such as Figure 1-4As shown, the present invention provides a technical solution: a finger joint activity device used for e-sports to reduce the pressure of pre-match activities, including a base plate 1, the upper surface of the base plate 1 is fixedly connected with a U-shaped plate 2, two round Tube 14 and placement pad 13, by arranging placement pad 13 can support player's wrist position, the upper surface of U-shaped plate-2 is fixedl...

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Abstract

The invention discloses a finger joint movement device for electronic athletics to depressurize pre-racing activities, and relates to the technical field of finger joint movement instruments. The finger joint movement device comprises a bottom plate, a first U-shaped plate, two cylinders and a placement pad are fixedly connected to the upper surface of the bottom plate, and two supporting rods are fixedly connected to the upper surface of the first U-shaped plate; and the top ends of the two supporting rods are fixedly connected with the lower surface of the hollow plate. According to the finger joint movement device for electronic athletics to depressurize pre-racing activities, four long fingers are put into four elastic fingerstalls one by one, then the fingers of a player press the elastic fingerstalls downwards with force, and then the fingers of the player are subjected to certain tension under the action of a first spring and a natural latex tube; furthermore, the player can flexibly exercise the fingers, blood circulation of the finger parts is promoted, the effect of preheating the finger joints is achieved, the flexibility of the finger joints of the player is guaranteed, and normal playing of the player during a game is guaranteed.

Description

technical field [0001] The invention relates to the technical field of finger joint moving devices, in particular to a finger joint moving device used in e-sports to reduce pressure on pre-match activities. Background technique [0002] E-sports is an activity in which electronic game competitions reach the "sports" level. Electronic sports uses the electronic device as the sports equipment to have competitions between human. Through sports, you can exercise and improve the participants' thinking ability, reaction ability, mind, eye and limb coordination ability and willpower, and cultivate team spirit. [0003] E-sports is also a profession, similar to chess and other non-electronic game competitions. On November 18, 2003, the State Sports General Administration officially approved and listed e-sports as the 99th official sports competition. In 2011, the General Administration of Sport of China revised e-sports into the 78th official sports competition. [0004] In e-spo...

Claims

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Application Information

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IPC IPC(8): A61H1/02A63B23/16
CPCA61H1/0288A63B23/16
Inventor 崔海亭王欣张佃波
Owner SHANDONG SPORT UNIV
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