Game control method and device, computer readable medium and electronic equipment

A game control and game technology, applied in the field of virtual interaction, can solve problems such as low operation efficiency and inability to launch attacks on virtual objects, and achieve the effect of improving attack efficiency, improving adjustment efficiency, and quickly launching attacks
CN114177618APending Publication Date: 2022-03-15GUANGZHOU BOGUAN TELECOMM TECH LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
GUANGZHOU BOGUAN TELECOMM TECH LTD
Publication Date
2022-03-15

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Abstract

The embodiment of the invention provides a game control method, an interaction device, a medium and equipment. Comprising the following steps: in response to an adjustment operation, adjusting a first attack distance of a virtual character extending in an attack direction to obtain an adjusted second attack distance; according to the second attack distance, correspondingly adjusting a first attack width of the virtual character extending in a direction perpendicular to the attack direction to obtain an adjusted second attack width, the attack distance and the attack width having a negative correlation; determining a target attack range according to the second attack distance and the second attack width; and in response to an attack operation, controlling the virtual character to execute an attack action so as to attack a plurality of virtual objects in the target attack range. Therefore, by implementing the technical scheme of the embodiment of the invention, the target attack range can be flexibly determined to improve the operation efficiency.
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Description

technical field

[0001] The present disclosure relates to the field of virtual interaction technology, in particular, to a game control method, a game control device, a computer-readable medium, and electronic equipment. Background technique

[0002] Virtual games are an important form of entertainment, and virtual games include many forms, among which MMOA is one of the most popular forms.

[0003] In multiplayer online tactical arena games, players need to control virtual characters to attack other virtual objects, so as to achieve the effect of upgrading and growing virtual characters. The number of virtual objects that a virtual character needs to attack varies, and a large number of virtual objects that need to be attacked may be encountered, and virtual objects also have different distributions in the virtual scene. For example, there are few virtual objects, but the distance is far away, and there are many virtual objects, but the distance is short, and so on. The cu...

Claims

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