Direct broadcasting room interaction method and device, server and storage medium

A live broadcast room and server technology, applied in the Internet field, can solve the problems of less interaction between the anchor and the audience, and the audience has no immersive experience, so as to improve the interactive experience and interest, increase the number of audiences and audience retention, and increase the effect of participation.

Pending Publication Date: 2022-07-08
BEIJING DAJIA INTERNET INFORMATION TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The present disclosure provides an interactive method, device, server and storage medium in a live broadcast room, so as to at least solve the problem in related technologies that the host has little interaction with the audience, resulting in the audience not having an immersive experience.

Method used

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  • Direct broadcasting room interaction method and device, server and storage medium
  • Direct broadcasting room interaction method and device, server and storage medium
  • Direct broadcasting room interaction method and device, server and storage medium

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Embodiment Construction

[0099] In order to make those skilled in the art better understand the technical solutions of the present disclosure, the technical solutions in the embodiments of the present disclosure will be clearly and completely described below with reference to the accompanying drawings.

[0100] It should be noted that the terms "first", "second" and the like in the description and claims of the present disclosure and the above drawings are used to distinguish similar objects, and are not necessarily used to describe a specific sequence or sequence. It is to be understood that the data so used may be interchanged under appropriate circumstances so that the embodiments of the disclosure described herein can be practiced in sequences other than those illustrated or described herein. The implementations described in the illustrative examples below are not intended to represent all implementations consistent with this disclosure. Rather, they are merely examples of apparatus and methods co...

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PUM

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Abstract

The invention relates to the technical field of Internet, in particular to a live broadcast room interaction method and device, a server and a storage medium. The method comprises the following steps: when audience end equipment live broadcast a racing game, responding to an interactive operation triggered in a live broadcast room played by the audience end equipment, determining operation information and a live broadcast room ID, sending the operation information and the live broadcast room ID to a first server, determining a game prop or an energy value by the first server based on the operation information, and sending the game prop ID and the live broadcast room ID to the audience end equipment; or sending the energy value and the live broadcast room ID to a second server, so that the second server applies the game prop to a target object corresponding to the live broadcast room ID based on the game prop ID and the live broadcast room ID, or applies the energy value to the target object based on the energy value and the live broadcast room ID. According to the method disclosed by the invention, the participation degree of audiences is increased, the audience number and audience retention in the live broadcast room are increased, the audience scale in the live broadcast room is expanded, and the income of anchors, live broadcast platforms and racing games is increased.

Description

technical field [0001] The present disclosure relates to the field of Internet technologies, and in particular, to an interactive method, device, server and storage medium for a live broadcast room. Background technique [0002] In the related art, one way of playing a racing game is to obtain a ranking in a racing competition by using in-game props. In the field of live broadcast, racing games are more enjoyable to watch, so anchors usually broadcast racing games live. [0003] However, in the related art, the anchor lacks interaction with the audience when live-streaming the racing game, and the audience cannot immersely experience the game content, resulting in low interaction efficiency between the audience and the live-streaming client. SUMMARY OF THE INVENTION [0004] The present disclosure provides an interactive method, device, server and storage medium for a live broadcast room, so as to at least solve the problem of less interaction between the anchor and the a...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/2187H04N21/478H04N21/4784H04N21/4788H04N21/488H04N21/81
CPCH04N21/2187H04N21/4781H04N21/4784H04N21/4884H04N21/8173H04N21/4788
Inventor 尹珊武文杰
Owner BEIJING DAJIA INTERNET INFORMATION TECH CO LTD
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