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Game set including projectiles with internal distance measuring means

a projectile and distance measuring technology, applied in the field of games, can solve the problems of difficult to accurately determine the actual distance of the projectile to the target, and achieve the effect of accurately determining, accurate determining, and accurate determining

Inactive Publication Date: 2006-11-30
HICKEY IP
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0006] According to a primary aspect of the present invention, a game set is provided in which the game set includes a target, e.g., an object or line, positioned on the field of play and a number of projectiles, such as balls that are to be rolled, tossed, thrown or otherwise moved towards the target by the game participants in order to get the projectiles as close as possible to the target. Each projectile includes an internal distance measuring means capable of sending and receiving signals to a separate measuring means disposed within the target object in order to accurately determine the position or distance between the projectile and the target. The measuring means can also compare this distance with the distances of other projectiles from the target in order to specifically and accurately determine the projectile or projectiles which are closest to the target, and / or the relative position of the projectiles with respect to the target. The measuring means disposed within the projectile(s) allow for the determination of the distance from the projectile to the target with a level of accuracy that is greater than that obtainable using any prior art system.
[0007] According to another aspect of the present invention, the projectile(s) includes the distance measuring means disposed within the projectile(s) in a manner in which allows the projectile to easily be utilized in the play of the game, while also preventing the measuring means from being damaged while the projectile is in use.

Problems solved by technology

However, in certain cases where it is difficult to visually determine the resting place of the projectile due to various circumstances resulting from game play, or where two or more projectiles have come to rest at locations approximately equidistant from the target, it is often difficult to accurately determine the actual distance of the projectile to the target.

Method used

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  • Game set including projectiles with internal distance measuring means
  • Game set including projectiles with internal distance measuring means
  • Game set including projectiles with internal distance measuring means

Examples

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Embodiment Construction

[0015] With reference to the drawing figure in which like reference numerals designate like parts throughout the disclosure. A game set is indicated generally at 10 in FIG. 1. The game set 10 can include any number or type of target objects 12 and projectiles 14a, 14b, 16a and 16b that are used to play a particular game in which one or more targets and one or more projectiles to be moved toward the target are used. The target object 12 can take the form of any suitable target used in the particular game, including a flag, a ball, a post, a basket or a line or zone on a playing surface, among others. The projectiles 14a-16b can also take any form to be used for the particular game, such as a ball of any sort, a bag, a horseshoe, a curling stone or an arrow, among others.

[0016] In a first embodiment of the invention shown in FIG. 1, the game set 10 includes a target object 12, a first set of projectiles 14a-14b, a second set of projectiles 16a-16b, such as for use in playing bocce or...

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PUM

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Abstract

The present invention is a game set for use in an object throwing game in which projectiles are rolled, tossed or otherwise moved towards a target object. Each projectile includes a distance measuring means disposed within the projectile that can send and receive signals from a control device. The distance measuring system including the measuring means and the control devices allow for an individual or individuals playing the game to measure in a highly accurate manner the positioning of the projectiles with regard to the target object and with regard to one another in order to determine the exact locations of the projectiles, and which projectile or projectiles are positioned closer to the target object than the remaining projectiles. All information regarding the distance between the projectiles and the target object can be received and displayed on the control device for easy administration of the game.

Description

CROSS-REFERENCE TO RELATED APPLICATIONS [0001] This application claims priority from Provisional U.S. Patent Application Ser. No. 60 / 685,272, filed May 27, 2005, the entirety of which is expressly incorporated by reference herein.FIELD OF THE INVENTION [0002] The invention relates generally to games including a target towards which projectiles are rolled, tossed, thrown, or otherwise moved towards a target by players of the game, and more specifically to a game set used to play a particular game in which the projectiles include means for determining relative distances between both the target and other projectiles. BACKGROUND OF THE INVENTION [0003] Many different types of games involving the rolling, throwing or other movement of projectiles, such as balls, towards a target have been developed for amusement purposes. The winner of these games is often determined by measuring the distances between the resting position of the projectile moved towards the target and the target itself, ...

Claims

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Application Information

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IPC IPC(8): A63F9/02F41J5/00A63B67/00A63F9/24
CPCA63B43/00G01S13/74A63B67/066A63B67/068A63B67/14A63B71/0605A63B71/0616A63B2225/50A63B2243/0029A63B2243/0062A63B2243/007A63F9/02A63F2011/0058A63F2250/1036F41J5/12F42C13/006F42C13/04G01S7/003A63B67/06A63B2102/32
Inventor HICKEY, CHARLES P.
Owner HICKEY IP
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