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Game based on tactical programming

Inactive Publication Date: 2019-04-04
CATLILLI GAMES LLC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

The invention is about educational board games that teach players how to place pieces on a game board based on the rules of the game. The game board has a grid system and each player is given a set of function cards which describe which spaces on the board they can put their pieces, and what conditions have to be met to place a piece there. The game encourages players to analyze and strategize to achieve the goal of the game. The technical effect of this invention is a more effective educationally reinforced game that engages players in tactical and strategic analysis.

Problems solved by technology

These and other drawbacks exist with conventional board games.

Method used

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  • Game based on tactical programming
  • Game based on tactical programming
  • Game based on tactical programming

Examples

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Embodiment Construction

[0027]The invention relates to educational board games having a game board in which players compete to place player pieces on three consecutive grid spaces in a line on the game board (e.g., a “tic tac toe”) or other game objective during gameplay by selecting a subset of function cards dealt to the players, where each function card specifies one or more grid spaces on which a player piece may be placed, and one or more conditions that must be satisfied in order to place the player piece on the one or more grid spaces, and methods for playing the board games. A given function card may be offensive in nature (e.g., place a player piece at one or more specified grid spaces irrespective of a block and / or to complete a row to win), or defensive in nature (e.g., place a player piece at one or more specified grid spaces only to block another player).

[0028]FIG. 1 illustrates an educational board game system 1 based on tactical programming, according to an implementation of the invention. T...

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PUM

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Abstract

The invention relates to educational board games having a game board in which players compete to place player pieces on three consecutive grid spaces in a line on the game board during gameplay by selecting a subset of function cards dealt to the players, where each function card specifies one or more grid spaces on which a player piece may be placed, and one or more conditions that must be satisfied in order to place the player piece on the one or more grid spaces, and methods for playing the board games. Each function card represents a program having functions that specify a grid space on which a player piece may be placed. If a function returns true (e.g., the conditions are satisfied), then the player may place a player piece on that grid space. Otherwise, the player may not place a player piece using the function card.

Description

FIELD OF THE INVENTION[0001]The invention relates to educational board games having a game board in which players compete to place player pieces on three consecutive grid spaces in a line on the game board (e.g., a “tic tac toe”) or other game objective during gameplay by selecting a subset of function cards dealt to the players, where each function card specifies one or more grid spaces on which a player piece may be placed, and one or more conditions that must be satisfied in order to place the player piece on the one or more grid spaces, and methods for playing the board games.COPYRIGHT STATEMENT[0002]A portion of the disclosure of this patent document contains material to which a claim for copyright is made. The copyright owner has no objection to the facsimile reproduction by anyone at the United States Patent and Trademark Office of the patent document or the patent disclosure, as it appears in the Patent and Trademark Office patent file or records, but reserves all other copy...

Claims

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Application Information

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IPC IPC(8): A63F1/04A63F3/00
CPCA63F1/04A63F3/00003A63F3/00697A63F2003/0418A63F3/00094A63F2001/0483
Inventor NARDOLILLI, JONATHANVAN VIERSSEN, TYLER
Owner CATLILLI GAMES LLC