Method, system and apparatus for realizing communication between users in network game

A technology between online games and users, applied in the field of communication, can solve problems such as poor user experience, and achieve the effect of convenient communication and good experience

Active Publication Date: 2007-08-08
HUAWEI TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Embodiments of the present invention provide a method, system, and device for realizing user communication in online games, so as to solve the problems existing in the prior art that only text communication can be performed, or that communication and games are separated by using IM software, resulting in poor user experience. bad question

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  • Method, system and apparatus for realizing communication between users in network game
  • Method, system and apparatus for realizing communication between users in network game
  • Method, system and apparatus for realizing communication between users in network game

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Embodiment Construction

[0033] In the embodiment of the present invention, the source terminal user ID and the destination terminal user ID are received; the corresponding communication IDs of the source terminal and the destination terminal are found out according to the stored correspondence between the terminal user ID and the communication ID; The communication identification of the terminal and the communication identification of the destination terminal realize the connection between the source terminal and the destination terminal.

[0034] The present invention will be described in detail below in conjunction with the accompanying drawings.

[0035] As shown in FIG. 1 , it is a schematic diagram of the system structure of the embodiment of the present invention. The system includes a game communication entity and at least two terminals, wherein the terminal is used to send the user identification of the source terminal and the user identification of the destination terminal to the game communi...

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Abstract

The invention discloses one method to realize network game user communication, which comprises the following steps: receiving source terminal user label and aim terminal user label; according to the relationship between stored terminal user label and communication label to find out source terminal and aim terminal labels; according to the source terminal communication label and aim terminal to realize source terminal and aim terminal connection. The invention combines the communication and game to realize sound and video communication.

Description

technical field [0001] The invention relates to data transmission technology in the field of communication, in particular to a method, system and device for realizing communication between users in online games. Background technique [0002] With the development of network technology, online games have become a very important network business. According to the gameplay of the game, the game can be divided into: stand-alone game, LAN online game and online online game on the Internet. In an online game, a game user can play a certain role in the game, and the game requires multiple game users to cooperate to complete a certain task, or requires multiple users to communicate or interact. [0003] There are mainly two ways to communicate between users in current games. One is to use plug-ins, that is, to run instant messaging (IM) software while playing games to achieve text, audio or video communications. The separation of the method and the game will make the user experienc...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/06A63F13/12A63F13/87
Inventor 黄建忠章春利
Owner HUAWEI TECH CO LTD
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