Magic square chess

A technology of Rubik's cube and chess pieces, which is applied in the field of Rubik's cube chess, can solve the problems of fixed chessboard, difficulty in influencing, and little confrontation, and achieve the effect of enhancing spatial imagination, improving control ability, and cultivating the quality of will

Inactive Publication Date: 2011-11-02
汪健平
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] At present, all kinds of chessboards are flat, and the player lacks the ability to cultivate spatial imagination when playing chess, and only moves the chess pieces when playing chess, and the chessboard is fixed, which is relatively single
[0006] At present, most of the formal chess games are played for adults, while the chess designed for children often only focuses on fun, but lacks a certain intellectual depth
[0007] The Rubik's Cube is just an intellectual toy. Although there are competitions such as the length of recovery time, it is obviously not confrontational, and its impact is difficult to last as long as chess.

Method used

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Experimental program
Comparison scheme
Effect test

Embodiment 1

[0037] Such as Image 6 , 7 , shown in 8, the chess pieces of the present embodiment are symbol chess pieces 2A, see Image 6 , 7 ,

[0038] The six faces of the Rubik's Cube have fifty-four squares. The symbol chess piece 2A is embedded in the grid 3, and each layer of the Rubik's Cube can be rotated. Black and white two parties, the front is a sunspot, and the back is the same white. A total of fifty-four symbol chess pieces 2A, at the beginning, each of the two sides had twenty-seven. One king, two other thirteen symbol chess pieces 2A. The king is a son of change, and the king can be regarded as any son.

[0039] Ways of playing chess: ① turn a certain layer of the Rubik's Cube; ② exchange positions of any two symbolic chess pieces 2A of one's own side; ③ move the symbolic chess pieces 2A horizontally or vertically. Black lays the pieces first, and after the pieces are laid, Black takes the first step, White takes two or three steps, and then black and white take t...

Embodiment 2

[0046] Such as Figure 9 Shown, the present embodiment is Rubik's Cube Go, chess piece is Go chess piece 2B, six surfaces fifty-four grids of Rubik's Cube. Go pieces are embedded in the grid. Each layer of Rubik's Cube can be rotated. There are two kinds of black and white go chess pieces 2B with directions. At the beginning, there were twenty-seven black and white pieces. One side of the go piece 2B is a black stone, and the reverse side is a white stone.

[0047] The way of playing chess: turn a certain layer of the Rubik's cube; exchange the positions of the two Go pieces of one's own side; move the Go pieces horizontally or vertically.

[0048] The black side lays the pieces first; after the pieces are laid, the black side takes the first step, and the white side takes the second and third steps. After that, black and white take turns to take two consecutive steps, and each step can capture pieces. The player who moves has the right to capture the enemy's Go pieces; th...

Embodiment 3

[0050] Such as Figure 10 Shown, the present embodiment is Rubik's Cube digital chess, and chess piece is digital chess piece 2C, and six surfaces of Rubik's Cube are fifty-four grids. Digital chess piece 2C is embedded in the grid. Each layer of Rubik's Cube can be rotated.

[0051] One side of the digital chess piece 2C is a black piece, and the opposite side is an identical white piece; the chess pieces are divided into 1, 2, 3, 4, 5, 6, 7, 8, 9 digital chess pieces, each with six pieces.

[0052] The way of playing chess: ① turn a certain layer of Rubik's Cube; ② swap the positions of two digital chess pieces 2C of one's own side; ③ move digital chess piece 2C horizontally or vertically.

[0053] Black lays the pieces first; after placing the pieces, the side with the most chances of winning captures the opponent's piece. Black takes the first step first, White takes two or three moves, and then black and white take turns to take two consecutive moves.

[0054] The ches...

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Abstract

The invention relates to a magic cube chess which comprises a chessboard and chess pieces; the chessboard is a third-order cubic magic cube with each layer turning freely. The six surfaces of the magic cube are provided with fifty-four squares; the circumference of each square is provided with an elastic band for enchasing a chess piece which is arranged in the square. When playing chess, a player not only can turn a certain layer of the magic cube to change the position of the chess piece, but also can move the chess piece for changing the position of the chess piece; and the other player can also change the positions of the chess pieces, therefore, the methods of making a move diversify. With the magic cube chessboard as a platform, a plurality of chess games which suit adults or children can be designed; or fifty-four blank chess pieces can be given to the players (especially children) who can design the chess or define moves, so as to culture the creative spirit of the players. The magic cube chess can enhance the spatial visualization capacity of the players and the capacities of calculating, memory and creation.

Description

technical field [0001] The invention relates to a chess, in particular to a Rubik's cube chess board. Background technique [0002] Intellectual games are varied, more common such as chess, go, checkers, Rubik's cube, etc. Chinese chess has a long history. During the Warring States Period, there were already official records about chess, and chess became popular among the aristocracy. After the founding of new China, chess entered a new stage of development. Chess became a national sport. Due to the promotion of mass chess activities and competitions, the level of chess skills has improved rapidly, and chess is loved by people from all walks of life. [0003] Go, which is vividly compared to the world of black and white, is an entertainment and competitive activity loved by the ancients in our country, and it is also the oldest chess game in human history. The rules of Go are very simple, but there is a very wide space to place pieces, which makes Go changeable and more ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F3/02A63F9/00
Inventor 汪健平
Owner 汪健平
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