Looking for breakthrough ideas for innovation challenges? Try Patsnap Eureka!

A solution to d2d discovery of resource conflicts

A technology for discovering resources and solving methods, which is applied in the field of device-to-device discovery of resource conflicts to achieve the effect of resolving resource usage conflicts

Inactive Publication Date: 2019-05-17
POTEVIO INFORMATION TECH CO LTD
View PDF4 Cites 0 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] Since all UEs use the same resource pool, conflicts are inevitable. Therefore, the UE may have to repeatedly send discovery messages to the target UE to complete the discovery, resulting in a certain delay in D2D transmission.

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • A solution to d2d discovery of resource conflicts
  • A solution to d2d discovery of resource conflicts
  • A solution to d2d discovery of resource conflicts

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0025] The basic flow of the D2D discovery resource conflict solution provided by this application is as follows: figure 1 shown, including the following steps:

[0026] Step 101: the network side sends an indication message to the user equipment;

[0027] Step 102: After receiving the indication message, the user equipment reports to the network side the total number of times of sending D2D discovery messages and the total time used for D2D discovery;

[0028] Step 103: The network side estimates whether the size of the resource pool allocated by the network side to the current cell is appropriate according to the total number of D2D discovery messages reported by the user equipment and the total time used for D2D discovery. If so, do not perform any operation; otherwise, the network side Adjust the resource pool size in the SIB.

[0029] In order to make the technical principles, features and technical effects of the technical solution of the present application clearer, t...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

PUM

No PUM Login to View More

Abstract

The invention discloses a solution of D2D discovery resource conflicts. The solution comprises that A, a network side sends an instruction message to a piece of user equipment; B, after the user equipment receives the instruction message, the user equipment reports the total times of sending D2D discovery messages and the total time used for D2D discovery to the network side; C, the network side estimates whether the current size of the resource pool allocated to a current cell by the network side is suitable according to the total times of sending D2D discovery messages and the total time used for D2D discovery sent by the user equipment; if the current size is suitable, no any operation is carried out; or the network side adjusts the size of the resource pool in an SIB (System Information Block). According to the technical solution provided by the invention, the resource conflicts in the D2D transmission can be solved.

Description

technical field [0001] The present application relates to the technical field of mobile communication, and in particular to a device-to-device (D2D, Device to Device) discovery resource conflict resolution method. Background technique [0002] In the existing LTE system, the data transmission between two user equipments (UEs) is realized through the relay on the network side. The UE at the sending end first sends the communication data to the network side, and then the network side sends the communication data to the network side. The data is forwarded to the receiving end UE. Even if two UEs that are close to each other want to communicate, the communication data must be transmitted by the network side before being sent to the other party. The introduction of device-to-device (D2D, Device to Device) technology is aimed at the application scenario where the distance between the sending end UE and the receiving end UE is relatively close. continue. The introduction of D2D ...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to View More

Application Information

Patent Timeline
no application Login to View More
Patent Type & Authority Patents(China)
IPC IPC(8): H04W24/04
Inventor 陈喆
Owner POTEVIO INFORMATION TECH CO LTD
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Patsnap Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Patsnap Eureka Blog
Learn More
PatSnap group products