Audio signal processing based on object
A technology of audio signals and objects, applied in voice analysis, instruments, stereo systems, etc., can solve problems such as roughness
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[0017] The principles of the exemplary embodiments disclosed herein will now be explained with reference to various exemplary embodiments shown in the drawings. It should be understood that the description of these embodiments is merely to enable those skilled in the art to better understand and further implement the exemplary embodiments disclosed herein, and is not intended to limit the scope in any way.
[0018] Object-based audio signals are used to be processed by systems capable of processing audio objects and their corresponding metadata. Information such as location, speed, width, etc. is provided within the metadata. These object-based audio signals are usually produced by mixers in the studio and are adapted to be rendered by different systems with appropriate processors. However, because the embodiments disclosed herein mainly focus on how to allocate objects into a reduced number of clusters while maintaining performance in terms of accuracy of spatial audio reproduc...
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