Audio signal processing based on object
A technology of audio signals and objects, applied in voice analysis, instruments, stereo systems, etc., can solve problems such as roughness
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[0017] The principles of example embodiments disclosed herein will now be described with reference to various example embodiments illustrated in the accompanying drawings. It should be understood that the descriptions of these embodiments are only to enable those skilled in the art to better understand and further implement the exemplary embodiments disclosed herein, and are not intended to limit the scope in any way.
[0018] Object-based audio signals are intended to be processed by a system capable of processing audio objects and their corresponding metadata. Information such as position, speed, width, etc. is provided within the metadata. These object-based audio signals are typically generated by mixers in a studio and adapted for presentation by different systems with appropriate processors. However, since the embodiments disclosed herein mainly focus on how to assign objects into a reduced number of clusters while maintaining performance in terms of accuracy of spatial...
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