24-point calculation game device for mathematical education

A game device and mathematics technology, which is applied in the field of 24-point calculation game equipment for mathematics teaching, can solve problems such as single function and failure to stimulate students' interest in learning mathematics, and achieve the effects of improving learning interest, exercising physical strength, and improving reaction ability

Inactive Publication Date: 2018-03-02
赣州市亿研机械设计研究院有限公司
View PDF4 Cites 3 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] In order to overcome the shortcomings of single function and not stimulating students' interest in learning mathematics in the present invention, the technical problem to be solved by the present invention is to provide a 24-point calculation for mathematics teaching that can exercise students' physical strength, reaction force, and mention mathematics learning interest. gaming equipment

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • 24-point calculation game device for mathematical education
  • 24-point calculation game device for mathematical education
  • 24-point calculation game device for mathematical education

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0027] A kind of 24-point calculation game equipment for mathematics teaching, such as Figure 1-5 As shown, it includes a bottom plate 1, a pole 2, a mounting frame 3, a first bearing 5, a first rotating shaft 6, a turntable 7, a rocker 9, an indicator needle 10, an L-shaped fixing plate 11, a small blackboard 12, and a first bolt 14. The first block 15, the pull wire 16 and the blackboard eraser 17, the base plate 1 is symmetrically provided with the support rod 2, the top of the support rod 2 is connected with the installation frame 3, and the lower part of the left and right sides of the installation frame 3 is provided with grooves 4. The lower part of the left and right walls of the frame 3 is provided with a first bearing 5, the first bearing 5 is provided with a first rotating shaft 6, the outer end of the first rotating shaft 6 is connected with a turntable 7, the turntable 7 is in the groove 4, and the outer side of the turntable 7 is written Number 8, the upper part...

Embodiment 2

[0029] A kind of 24-point calculation game equipment for mathematics teaching, such as Figure 1-5 As shown, it includes a bottom plate 1, a pole 2, a mounting frame 3, a first bearing 5, a first rotating shaft 6, a turntable 7, a rocker 9, an indicator needle 10, an L-shaped fixing plate 11, a small blackboard 12, and a first bolt 14. The first block 15, the pull wire 16 and the blackboard eraser 17, the base plate 1 is symmetrically provided with the support rod 2, the top of the support rod 2 is connected with the installation frame 3, and the lower part of the left and right sides of the installation frame 3 is provided with grooves 4. The lower part of the left and right walls of the frame 3 is provided with a first bearing 5, the first bearing 5 is provided with a first rotating shaft 6, the outer end of the first rotating shaft 6 is connected with a turntable 7, the turntable 7 is in the groove 4, and the outer side of the turntable 7 is written Number 8, the upper part...

Embodiment 3

[0032] A kind of 24-point calculation game equipment for mathematics teaching, such as Figure 1-5 As shown, it includes a bottom plate 1, a pole 2, a mounting frame 3, a first bearing 5, a first rotating shaft 6, a turntable 7, a rocker 9, an indicator needle 10, an L-shaped fixing plate 11, a small blackboard 12, and a first bolt 14. The first block 15, the pull wire 16 and the blackboard eraser 17, the base plate 1 is symmetrically provided with the support rod 2, the top of the support rod 2 is connected with the installation frame 3, and the lower part of the left and right sides of the installation frame 3 is provided with grooves 4. The lower part of the left and right walls of the frame 3 is provided with a first bearing 5, the first bearing 5 is provided with a first rotating shaft 6, the outer end of the first rotating shaft 6 is connected with a turntable 7, the turntable 7 is in the groove 4, and the outer side of the turntable 7 is written Number 8, the upper part...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

PUM

No PUM Login to view more

Abstract

The invention relates to a game device for mathematical education, in particular to a 24-point calculation game device for mathematical education. According to the technical aim, the 24-point calculation game device for mathematical education is used for training physical power and reactivity of students and improving the math learning interest. In order to achieve the technical aim, the device comprises a baseplate, supporting rods, a mounting frame, a first bearing, a first rotation shaft, a rotary table, a rocking handle, an indicator, an L-shaped fixing plate, a small blackboard, a first bolt, a first check block and the like; the supporting rods are symmetrically arranged on the left portion and the right portion on the baseplate, the mounting frame is connected to the tops of the supporting rods, and grooves are formed in the lower portions of the left side and the right side of the mounting frame. According to the 24-point calculation game device for mathematical education, theeffects are achieved that the physical power and reactivity of students are trained, and the math learning interest is improved. According to the 24-point calculation game device for mathematical education, through a mode that two persons compete mutually, the participation interest of students can be motivated, and the learning interest of students to math is improved.

Description

technical field [0001] The invention relates to a game device for mathematics teaching, in particular to a 24-point calculation game device for mathematics teaching. Background technique [0002] Teaching is a human-specific talent cultivation activity composed of teachers' teaching and students' learning. Through such activities, teachers guide students to actively and consciously learn and accelerate the mastery of basic cultural and scientific knowledge and basic skills with a purpose, in a planned and organized manner, and promote the comprehensive improvement of students' various qualities, so that they can become the people needed by society. The concept of teaching is abstracted and generalized from teaching phenomena and teaching practice, and the connotation of teaching also develops with the development of history. Mathematics is a very interesting subject. When we study mathematics, we will find many interesting things, such as 24-point calculation games, which c...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

Application Information

Patent Timeline
no application Login to view more
Patent Type & Authority Applications(China)
IPC IPC(8): A63F9/00A63B21/22A63B22/00
CPCA63B21/22A63B22/0007A63F9/001A63F9/0098
Inventor 邓剑宇陈平
Owner 赣州市亿研机械设计研究院有限公司
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products