A method for processing 3D model data based on lod levels and related equipment
A three-dimensional model and data technology, applied in the field of graphics rendering, can solve the problems of terminal freeze, large terminal memory, increase terminal IO overhead, etc., to achieve the effect of optimizing the rendering process, saving running space, and improving fluency
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[0065] Embodiments of the present application provide a method for processing 3D model data based on LOD level and related equipment, which are used to optimize the rendering process of the 3D model by a terminal.
[0066] In the existing technology, when rendering a complex 3D model, based on efficiency considerations, if the 3D model is far away, it is not necessary to render so much primitive data. In this way, the pressure on the graphics rendering hardware is reduced, thereby To improve the fluency of graphics rendering and enhance the user experience, this method is called LOD (detail of level) technology. Usually the factor that controls the level of LOD is the viewing distance. For example, the rendering in the game is based on the distance from the 3D model to the camera. When the distance is short, a finer model is used, and when the distance is long, a simpler model is used. , so as to set the corresponding three-dimensional model data for different LOD levels to im...
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