OpenGL-based transparent object delayed rendering method
A transparent object and deferred rendering technology, applied in the field of deferred rendering, can solve the problem of low rendering efficiency of transparent object rendering sequence, and achieve the effect of improving accuracy and rendering efficiency
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[0075] In order to make the objects and advantages of the present invention clearer, the present invention will be further described below in conjunction with the examples; it should be understood that the specific examples described here are only for explaining the present invention, and are not intended to limit the present invention.
[0076] Preferred embodiments of the present invention are described below with reference to the accompanying drawings. Those skilled in the art should understand that these embodiments are only used to explain the technical principle of the present invention, and are not intended to limit the protection scope of the present invention.
[0077] see figure 1 As shown in FIG. 2 , it is a schematic flowchart of a method for deferred rendering of a transparent object based on OpenGL according to an embodiment of the present invention.
[0078] A method for deferred rendering of transparent objects based on OpenGL, comprising:
[0079] Step a: In...
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