English pun vocabulary learning device with cognitive pragmatic function

A vocabulary learning and function technology, applied in the direction of instruments, supporting machines, educational appliances, etc., can solve the problems of inconvenience to improve children's learning fun, collision of foreign objects in dust accumulation devices, reduction of English learning cycles, etc., to increase the learning atmosphere and satisfy Use demand, improve the effect of initiative

Inactive Publication Date: 2021-09-03
QIQIHAR UNIVERSITY
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] Puns refer to a rhetorical method that uses the polysemy and homonym of words in a certain language environment to intentionally make sentences have double meanings. Deepen the semantics and impress people. With the continuous development of society and the continuous improvement of education, English is one of the international common languages. Therefore, there are many people who learn English. The school also lists English as one of the three main courses. But if you only study in school, the learning cycle is longer, so some English learners are needed to assist English learning, so that the English learning cycle can be shortened and the efficiency is better
[0003] In the prior art, in order for children to learn English knowledge better, English pun vocabulary learners with cognitive and pragmatic functions are often used. The existing English pun vocabulary learners have many functions, but they are being used It is inconvenient to enhance children's learning fun, which makes the learning atmosphere not high during learning, and the learning enthusiasm is not good, which eventually leads to poor learning effects. Moreover, most of the existing English pun vocabulary learners with cognitive and pragmatic functions have screens. The screen and buttons are often exposed to the outside world when not in use, which will cause dust accumulation or damage to the device due to collision with foreign objects for a long time, which will reduce the stability of the entire device, and when the device is placed on a smooth table, it is easy to slide and may It will fall to the ground and cause damage. Aiming at the deficiencies of the prior art, the present invention discloses an English pun vocabulary learner with cognitive and pragmatic functions to solve the above problems

Method used

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  • English pun vocabulary learning device with cognitive pragmatic function
  • English pun vocabulary learning device with cognitive pragmatic function
  • English pun vocabulary learning device with cognitive pragmatic function

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0036] The embodiment of the present invention discloses an English pun vocabulary learner with cognitive pragmatic function, such as Figure 1-10 shown, including:

[0037] The learner main body 1, a display screen main body 101 and a control button main body 102 are arranged above the shell of the learner main body 1;

[0038] Protective cover 4, protective cover 4 is assembled on the shell both sides of learner main body 1, and the shell both sides of learner main body 1 is provided with the positioning locking mechanism corresponding with protective cover 4, and protective cover 4 is to display screen main body 101 and control The button body 102 is protected;

[0039] The game interaction mechanism, the game interaction mechanism includes an indicator light body 7, the top of the learner body 1 is fixedly connected with a column 5, the top of the column 5 is fixedly connected with a top platform 6, the indicator light body 7 is installed on the top platform 6, and the to...

Embodiment 2

[0053] The embodiment of the present invention discloses an English pun vocabulary learner with cognitive pragmatic function, such as Figure 1-10 shown, including:

[0054] The learner main body 1, a display screen main body 101 and a control button main body 102 are arranged above the shell of the learner main body 1;

[0055] Protective cover 4, protective cover 4 is assembled on the shell both sides of learner main body 1, and the shell both sides of learner main body 1 is provided with the positioning locking mechanism corresponding with protective cover 4, and protective cover 4 is to display screen main body 101 and control The button body 102 is protected;

[0056] The game interaction mechanism, the game interaction mechanism includes an indicator light body 7, the top of the learner body 1 is fixedly connected with a column 5, the top of the column 5 is fixedly connected with a top platform 6, the indicator light body 7 is installed on the top platform 6, and the to...

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PUM

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Abstract

The invention discloses an English pun vocabulary learning device with a cognitive pragmatic function, belonging to the field of English vocabulary learning devices. The English pun vocabulary learning device with the cognitive pragmatic function comprises a main learning device body, protective covers and a game interaction mechanism, wherein a main display screen body and a main control button body are arranged on the upper portion of a shell of the main learning device body; the protective covers are assembled on the two sides of the shell of the main learning device body; positioning locking mechanisms corresponding to the protective covers are arranged on the two sides of the shell of the main learning device body, and the protective covers protect the main display screen body and the main control button body. The English pun vocabulary learning device with the cognitive pragmatic function is provided with the game interaction mechanism, and the game interaction mechanism can enhance learning fun, improve the positive initiative of learning and increase a knowledge learning atmosphere, so two or more children can conduct competitive learning when learning English knowledge.

Description

technical field [0001] The invention relates to the technical field of English vocabulary learners, in particular to an English pun vocabulary learner with a cognitive-pragmatic function. Background technique [0002] Puns refer to a rhetorical method that uses the polysemy and homonym of words in a certain language environment to intentionally make sentences have double meanings. Deepen the semantics and impress people. With the continuous development of society and the continuous improvement of education, English is one of the international common languages. Therefore, there are many people who learn English. The school also lists English as one of the three main courses. However, if you only study at school, the learning cycle is longer, so some English learners are needed to assist English learning, so that the English learning cycle can be shortened and the efficiency is better. [0003] In the prior art, in order for children to learn English knowledge better, English...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G09B5/02F16M13/02F21V33/00F21V23/04F21V23/06
CPCG09B5/02F16M13/02F21V33/00F21V23/04F21V23/06
Inventor 王舒婧王珊王源
Owner QIQIHAR UNIVERSITY
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