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Gaming system and gaming machine therefor

a gaming machine and gaming system technology, applied in the field of gaming system and gaming machine therefor, can solve the problems of troublesome player leaving the slot machine, difficult to keep the player playing the slot machine without, and may get tired of playing only the slot machine continuously, so as to enhance the working efficiency of the entire gaming place, improve the selectivity of any game, and simple control structure

Inactive Publication Date: 2008-12-04
UNIVERSAL ENTERTAINMENT CORP
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

The present invention provides a gaming system or gaming machine that allows a player to play a second game without leaving the first game. This is achieved by connecting a first gaming machine with a second gaming machine, where the first gaming machine controls the first game and the second gaming machine controls the second game. The first gaming machine receives image data of the second game from the second gaming machine and displays an image based on the image data on its own display. The player can then operate the game with the first gaming machine using the image data. This allows more players to participate in the second game without moving to another gaming machine and promotes high efficiency of the gaming place as a whole.

Problems solved by technology

Therefore, a player may get tired of playing only the slot machine continuously, for example, and may feel like playing another kind of game.
However, it is troublesome for the player to leave the slot machine and to participate in a game of different content with another gaming machine, which is installed another place.
It is, therefore, difficult to keep the player playing the slot machine without being tired of it.
However, the gaming machine fails to satisfy the desire of the player to play another kind of game of different contents.
As a result, the gaming machine may also make the player tired of it.
Therefore, the player of the slot machine may be unable to participate in such games as the horse racing, roulette, and keno game, even if the player quits playing the slot game.
Thus, the player may not easily participate in such games of different contents.

Method used

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  • Gaming system and gaming machine therefor
  • Gaming system and gaming machine therefor
  • Gaming system and gaming machine therefor

Examples

Experimental program
Comparison scheme
Effect test

first embodiment

[0066]The first embodiment is exemplified by using a “slot game” as the first game of the present invention and a “horse racing game” as the second game.

[Network Configuration of Gaming Machine]

[0067]A gaming system S1 shown in FIG. 1 comprises a network N, a plurality of gaming machines 100, and a gaming machine 200.

[0068]The network N in the first embodiment is composed of dedicated lines based on a predetermined protocol of the playing system S1.

[0069]Here, the network N should not be limited to that of the specific protocol or dedicated lines but may be that composed of the TCP / IP or UDP / IP protocol or the internet of the public communication network.

[0070]The gaming machine 100 and the gaming machine 200 in the first embodiment are placed at each gaming place, and the game is played by the player. The gaming machine 100 is a general slot machine, and the gaming machine 200 is the general horse racing game, in which a plurality of players can participate. These gaming machines w...

second embodiment

[0225]A second embodiment of the invention will be described with reference to the accompanying drawings.

[0226]The second embodiment presents the case, in which the first game of the invention is the “slot” in which the second game is the “roulette”.

[Network Configuration Diagram of Second Embodiment]

[0227]A gaming system S2 shown in FIG. 16 is composed of a network N, a plurality of gaming machines 100, and a gaming machine 300.

[0228]The gaming machines 100 and the gaming machine 300 in the second embodiment are placed at each gaming place and operated by the players. The gaming machines 100 are slot machines like those of the (first) embodiment, and the gaming machine 300 is the general roulette game, in which a plurality of players can participate. The components and functions of the gaming machine 300 will be described hereinafter.

[Outline of Gaming Machine 300]

[0229]The schematic perspective view of the gaming machine 300 of the second embodiment is shown in FIG. 17.

[0230]The g...

third embodiment

[0263]A third embodiment of the invention will be described with reference to the accompanying drawings.

[0264]According to the third embodiment of the present invention, a gaming system is disclosed, in which the first game is the “video poker” and the second game is the “keno” game.

[Network Configuration Diagram of Third Embodiment]

[0265]A gaming system S3 shown in FIG. 21 is configured of a network N, a plurality of gaming machines 400 and a gaming machine 500.

[0266]The gaming machines 400 and the gaming machine 500 in the third embodiment are placed at each gaming place and operated by the players. The gaming machines 400 are the general “video poker” machines, and the gaming machine 500 is the general “keno” game, in which a plurality of players can participate. The components and functions of the gaming machine 500 will be described hereinafter.

[Outline of Gaming Machine 400]

[0267]The schematic perspective view of the gaming machine 400 of the third embodiment is shown in FIG. ...

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PUM

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Abstract

A gaming system and a gaming machine, in which a player of a first game can participate in a second game having different game contents without moving between gaming machines. In the gaming system and the gaming machine, a first gaming machine is provided with a second display different from for the first game and connected communicatively with a second gaming machine, and has functions: to transmit / receive information on the second game controlled by the second gaming machine; and to allow the player to perform the second game in the second display on the basis of the information of the second game.

Description

CROSS-REFERENCE TO RELATED APPLICATION[0001]This application is based upon and claims the benefit of priority from the prior Japanese Patent Application No. 2003-103483 filed on Apr. 7, 2003, the entire contents of which are incorporated herein by reference.FIELD OF THE INVENTION[0002]The present invention relates to a gaming system and a gaming machine therefor.RELATED ART[0003]In a gaming place, various gaming machines such as a slot machine are installed, and a so-called “table game” such as poker, roulette, or keno game is played. Therefore, a player may get tired of playing only the slot machine continuously, for example, and may feel like playing another kind of game.[0004]However, it is troublesome for the player to leave the slot machine and to participate in a game of different content with another gaming machine, which is installed another place. It is, therefore, difficult to keep the player playing the slot machine without being tired of it.[0005]Therefore, a gaming mach...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F9/24G07F17/32A63F5/00
CPCG07F17/32
Inventor KIDO, KATSUHIRO
Owner UNIVERSAL ENTERTAINMENT CORP
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