Luminosity diagram-based geometry and surface material reconstructing method
A material and geometry technology, applied in the field of geometry and surface material reconstruction, can solve problems such as the difficulty of normal vector map estimation, and achieve the effect of fast surface geometry reconstruction algorithm, fast calculation speed, and improved accuracy
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[0031] like figure 1 As shown, the present invention is a method for reconstructing geometry and surface materials based on photometric maps, a process of recovering geometry and material bases from a group of photo sequences of known lighting conditions, and is characterized in that the steps are as follows:
[0032] (1) First, for the pixels in the picture sequence, the color values of the pixels are clustered by using the conversion from the RGB color space to the HSV color space. When each pixel performs color space conversion, for each pixel ρ on the photo, first calculate the pixel set P under n lighting conditions at the position of the pixel at the same time, and convert its color value from the RGB color space P RGB Convert to HSV color space P HSV , method see D.Goldman et al.Shape and spatially-varying brdfs from photometric stereo.In ICCV,2005. Then the energy on the V channel is removed, and the parameters (H, S) are used for clustering to obtain an HSV space ...
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