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Production method of large-scale group moving on curved surface during movie and animation production

A technology of animation production and production method, applied in animation production, image data processing, instruments, etc., can solve problems such as single motion mode, no complete plane, and a large number of repeated steps, so as to achieve simple production process, various motion modes, and meet the needs of motion effect of effect

Inactive Publication Date: 2013-07-03
上海迈辉信息技术有限公司
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  • Abstract
  • Description
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  • Application Information

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Problems solved by technology

However, the disadvantages of this patent are also obvious: first, the patented technology is only suitable for planes, but in real situations there is basically no possibility of a complete plane; second, it is necessary to draw a path and move according to the set path, and the movement method is single; Third, a lot of repeated steps are required, and the workload is heavy. If there are 20,000 people, 20,000 walking routes need to be drawn

Method used

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  • Production method of large-scale group moving on curved surface during movie and animation production

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Embodiment Construction

[0026] The present invention will be further described below in conjunction with the accompanying drawings and specific embodiments.

[0027] see figure 1 A method for producing large-scale group movement on a curved surface in film and television animation production, comprising the following steps:

[0028] Step 1, create any surface or import terrain model obj model, iges model, etc.

[0029] Step 2, divide the surface in step 1 into several small surfaces.

[0030] Step 3, create a particle emitter on the surface to generate several particles, each particle represents an individual in the group.

[0031] Step 4, the small curved surface in the step 2 is the emission area of ​​the particles, and the particles appear in this area according to the set parameters. Based on the surface created in step 1, the values ​​assigned to the RGB channels of the surface are all 0, so as to facilitate the drawing of any RGB channel in the future. Add a paint node, and adjust the RGB v...

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Abstract

The invention relates to a production method of movies and animations, in particular to a production method of a large-scale group moving on a curved surface during movie and animation production. The production method of the large-scale group moving on the curved surface during the movie and animation production comprises the following steps that: Step I, any curved surface is created; Step II, the curved surface in Step I is divided into a plurality of small curved surfaces; Step III, a particle emitter is created on the curved surface and used for generating a plurality of particles, and each particle represents an individual in the group; Step IV, the small curved surfaces in Step II are emitting areas of the particles, and the particles appear in the areas according to set parameters; Step V, movement behaviors of the particles are set, and the particles move according to the set movement behaviors; and Step VI, the particles are randomly substituted into a cycle animation of group movement. The production method can produce a movement effect of the large-scale group on any curved surface, the movement mode is diversified, and the production flow is simple.

Description

technical field [0001] The invention relates to a production method of film and television animation, in particular to a production method of large-scale groups moving on a curved surface in the production of film and television animation. Background technique [0002] In the process of film and television production, the solution for large-scale character group animation has always been complex and high-end, such as the ghost army in Lord of the Rings, they are realized through massive software simulation. Massive software is a kind of software that is too high-end, complex and closed. In ordinary film and television production, this software is rarely encountered. If massive software is not used, but a large number of real people are used to complete the shooting, the cost of shooting is too high, and it is difficult to direct a large number of real people. [0003] As far as the current situation is concerned, the invention patent applied by Shanghai Shijinshi Animation ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T13/20
Inventor 严冶华
Owner 上海迈辉信息技术有限公司
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