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Headset computer that uses motion and voice commands to control information display and remote devices

A head-mounted, computer-based technology, applied in the field of man/machine interface, can solve problems such as the inability to easily reproduce the visual experience of high-resolution and large-format displays

Active Publication Date: 2014-03-05
KOPIN CORPORATION
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

While these smartphones often include displays, the visual experience of high-resolution, large-format displays cannot be easily reproduced due to physical size constraints in the handheld form factor

Method used

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  • Headset computer that uses motion and voice commands to control information display and remote devices
  • Headset computer that uses motion and voice commands to control information display and remote devices
  • Headset computer that uses motion and voice commands to control information display and remote devices

Examples

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Embodiment Construction

[0030] figure 1A head-worn computer 100 is shown worn on a person's head. Head-mounted computer 100 is also known as video glasses with an embedded computer, a head-mounted display (HMD), or various other names. In this example, head-worn computer 100 includes a device, a processor, and software that controls the presentation of objects on microdisplay 120 and peripherals. The microdisplay 120 may be housed in a display housing 125 supported by a boom 132 attached to a frame 140 . Frame 140 may additionally contain housing 150 to house other electronic components; in the example shown here, housing 150 is positioned on the back of the wearer's head. One or more speakers 135 deliver audio signals to the wearer's ears, and similarly, one or more microphones 137 are included in housing 125 and / or in other areas where audio signals are detected. Peripheral devices such as camera 160 may be attached to peripheral port 165 . Head-worn computer 100 may also be supported, for exa...

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PUM

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Abstract

A wireless hands-free portable headset computer with a micro display arranged near but below a wearer's eye in a peripheral vision area not blocking the wearer's main line of sight. The headset computer can display an image or portions of an image, wherein the portions can be enlarged. The headset computer also can be equipped with peripheral devices, such as light sources and cameras that can emit and detect, respectively, visible light and invisible radiation, such as infrared radiation and ultraviolet radiation. The peripheral devices are controllable by the wearer by voice command or by gesture. The headset computer also can be broken down into component parts that are attachable to another article worn by an individual, such as a helmet or respirator mask.

Description

[0001] related application [0002] This application claims the benefit of US Provisional Patent Application Serial No. 61 / 484,464, filed May 10, 2011. [0003] The entire teachings of the aforementioned applications are hereby incorporated by reference. technical field [0004] This application relates to human / machine interfaces, and more particularly to wearable head-mounted computers that accept voice commands, track hand gestures, and / or detect head and / or control software running within the peripheral device to provide input. Background technique [0005] Small, portable electronic devices capable of storing and displaying large amounts of high-resolution computer graphics information and video content continue to grow in popularity. such as Apple iPhone TM , Google Android TM Devices such as iPhone and other smartphones demonstrate the convergence trend between mobile phones, laptop computers, and digital media players (iPhone is a trademark of Apple Computer, In...

Claims

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Application Information

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IPC IPC(8): G06F3/01
CPCG06F3/012G06F3/011G06F1/163G06F3/167G05D1/0016G05D1/0038G05D1/224G05D1/223
Inventor J·J·雅各布森C·I·帕金森S·A·庞伯
Owner KOPIN CORPORATION
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