Billiard game control method and billiard game device
A technology of game control and billiards, applied in the field of billiards game action recognition and billiards game system, to achieve the effect of real game experience
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Embodiment 1
[0084] Please refer to figure 1 , a billiard game control method provided by the present invention is to control the content of the billiard game model, and display the change of the game model content to the player. The hardware part involved in the control method comprises an artificial billiard cue, and on this basis, the method comprises the following steps:
[0085] Detect the spatial attitude of the simulated billiard cue;
[0086] controlling the content in the ball game model according to the spatial attitude information of the simulated billiard cue; and
[0087] Displays content changes in the pool game model to the player.
[0088] Among them, detecting the spatial attitude of the simulated billiard cue includes detecting whether it is in a horizontal state or a vertical state, and detecting the shaking signal generated when it shakes, specifically, the angular velocity generated when shaking, and the angular velocity generated when the billiard cue itself rotates...
Embodiment 2
[0120] This embodiment provides a billiard game device based on a game control method of the embodiment. The billiard game device displays the billiard game model on the display through the display unit, and controls the movement of the cue ball hit by the player and the target ball colliding with the cue ball through the controller. The game device includes a detection module and a controller. The detection module is arranged on the simulated billiard cue and communicates with the controller through a communication unit. The rod is for players to choose by themselves. The billiard game model in the game device can be stored in the local storage unit or in the storage unit of the cloud server. The local server can directly send the control information data sent locally to the cloud server by communicating with the cloud. The content in the ball game model is directly controlled in the server.
[0121] The detection module is used to detect the spatial attitude of the simulated...
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