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Game audio processing method, device, electronic device and storage medium

An audio processing and game technology, applied in the field of human-computer interaction, can solve the problems of excessive calculation and resource, and achieve the effects of reducing load, enhancing operability and fun, and good simulation

Active Publication Date: 2021-09-03
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The purpose of the present disclosure is to provide a game audio processing method, a game audio processing device, an electronic device, and a computer storage medium, so as to overcome the limitations and defects of the prior art at least to a certain extent and realize the simulation in the game scene. The problem that the amount of computation and resources required by the echo effect is too large

Method used

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  • Game audio processing method, device, electronic device and storage medium
  • Game audio processing method, device, electronic device and storage medium
  • Game audio processing method, device, electronic device and storage medium

Examples

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Embodiment Construction

[0066] Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many forms and should not be construed as limited to the examples set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete and will fully convey the concept of example embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments.

[0067] It should be noted that, in the present disclosure, the terms "a", "an", "the" and "the" are used to indicate the existence of one or more elements / components / etc.; the term "comprising" is used to indicate an open The included meaning and means that there may be additional elements / components / etc. in addition to the listed elements / components / etc; the terms "first" and "second" etc. A limit on the number of its objects.

[0068] In one...

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PUM

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Abstract

The disclosure provides a game audio processing method, device, electronic equipment, and computer-readable storage medium, and relates to the technical field of human-computer interaction. The method includes: determining the audio playback moment and the echo interval time according to the sound source distance between the sounding object and the virtual object in the game scene; synthesizing the original sound and the corresponding echo into target audio according to the echo interval time, and playing the Play the target audio all the time. The present disclosure can realize a realistic echo effect in a game scene while occupying a small amount of resources, and provide players with a real game experience.

Description

technical field [0001] The present disclosure relates to the technical field of human-computer interaction, and in particular, to a game audio processing method, a game audio processing device, electronic equipment, and a computer-readable storage medium. Background technique [0002] With the rapid development of computers and electronic devices, electronic games pay more and more attention to simulation, that is, to present a game environment similar to the real world, so as to bring players a real game experience. Among them, whether the sound effect of the game is real or not has a great influence on the player's experience. [0003] In 3D game scenes such as valleys, squares, and auditoriums, it is often necessary to achieve realistic echo effects. Generally, a large number of simulation calculations are required to confirm the playback time and sound attenuation of the echo according to the physical reflection path of the sound. Audio is played according to the logic ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/54A63F13/60
CPCA63F2300/6081A63F13/54A63F13/60
Inventor 刘佳雯
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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