Cross-device method for synchronously playing audio and video data, playing devices and system thereof
A playback device and audio playback technology, applied in the field of data processing, can solve the problems of inability to play, synchronize, and play complex audio and video data with audio data packets and video images.
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[0054] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.
[0055] In various embodiments of the invention, see figure 1 , figure 1 It is a flow chart of the first implementation method for synchronous playback of audio and video data in the embodiment of the present invention. Such as figure 1 As shown, the method for synchronously playing audio and video data across devices may include the following steps:
[0056] Step 101, the first playback device obtains the audio data packet played by the current system, and ...
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