The invention provides a graphical logic arrangement cross-platform game
content generation implementation method, which comprises the following steps of: constructing a
flow chart data structure based on
JSON (
JavaScript)
serialization, constructing a Flow execution
system based on an object
pool, establishing a non-intrusive debugging
data system, implementing an event-driven mechanism and
state management, integrating a TypeScript /
JavaScript code
library, and implementing cross-platform game
content generation based on
JSON (
JavaScript / JavaScript). Dynamic
type conversion and node definition are realized through a reflection engine, cross-platform compatibility is realized, and a unified operation environment and a data
serialization format are provided based on a Web standard. Through the serializable
flow chart and the object
pool execution engine, the node execution efficiency is improved, the performance
bottleneck of Web visual
programming is effectively solved, a completely non-intrusive professional real-time debugging function is provided,
breakpoint and state monitoring is supported, performance loss is reduced, and the method has the advantages of being high in practicability and easy to popularize. The development threshold of complex game logic and
interactive content is greatly reduced, and the method can be widely applied to multiple fields of game AI, industrial control, education
content generation and the like.