Game unit movement and attack control method, device, storage medium and terminal

A control method and unit technology, applied in indoor games, video games, sports accessories, etc., can solve the problem that game units cannot respond in time, and achieve the effects of reducing losses, reducing operation times and time, and reducing resource consumption

Active Publication Date: 2022-05-10
GUANGZHOU YAOWAN ENTERTAINMENT NETWORK TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] In order to overcome the above technical problems, especially the problem in the prior art that the game units in the game cannot respond in time when they are attacked during the movement process, the following technical solutions are proposed:

Method used

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  • Game unit movement and attack control method, device, storage medium and terminal
  • Game unit movement and attack control method, device, storage medium and terminal
  • Game unit movement and attack control method, device, storage medium and terminal

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Embodiment Construction

[0036] Embodiments of the present invention are described in detail below, examples of which are shown in the drawings, wherein the same or similar reference numerals designate the same or similar elements or elements having the same or similar functions throughout. The embodiments described below by referring to the figures are exemplary only for explaining the present invention and should not be construed as limiting the present invention.

[0037] Those skilled in the art will understand that unless otherwise stated, the singular forms "a", "an", "said" and "the" used herein may also include plural forms. It should be further understood that the word "comprising" used in the description of the present invention refers to the existence of the stated features, integers, steps, and operations, but does not exclude the existence or addition of one or more other features, integers, steps, and operations.

[0038] Those skilled in the art can understand that, unless otherwise def...

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PUM

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Abstract

The present invention relates to the field of game operation control, in particular to a game unit movement and attack control method, device, storage medium and terminal. The method includes: responding to a user's operation instruction to the own game unit, determining the said game unit The target address position; according to the target address position, generate a forward path to the target address position, and control the game unit of the own side to move according to the forward path; when the game unit of the own party is in the front When the travel path moves, it is judged whether the game unit of the party encounters the attack of the game unit of the enemy on the forward path, if so, the response command of the game unit of the party is determined according to the operation instruction, and the game unit of the party is controlled Respond to the attack according to the response instruction until the own game unit moves to the target address position. The present invention can simplify the operations required for the game unit to respond when it encounters an attack while moving.

Description

technical field [0001] The invention relates to the field of game operation control, in particular to a game unit movement and attack control method, device, storage medium and terminal. Background technique [0002] With the continuous development of Internet technology and smart terminal hardware, especially the development of touch screen technology, the game market also follows the development of technology and there are different types of games operated on touch screen terminals. The functions of selecting game units, controlling game units, releasing game skills, and completing game tasks, but at present, most of the operations on game units in the game on touch-screen terminals only have a single function, such as selecting is selecting, moving is Mobile, unable to meet the increasingly complex game needs. Contents of the invention [0003] In order to overcome the above technical problems, especially the problem in the prior art that the game units in the game can...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/56A63F13/58A63F13/822
CPCA63F13/56A63F13/58A63F13/822A63F2300/64A63F2300/65A63F2300/807
Inventor 周浩何帆袁志捷胡瑞恒
Owner GUANGZHOU YAOWAN ENTERTAINMENT NETWORK TECH CO LTD
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