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Shooting production method and projection method of interactive movie

A production method and interactive technology, applied in telephone communication, electrical components, electrical digital data processing, etc., can solve the problem of low interest in interactive movies and achieve an interesting effect of watching movies

Inactive Publication Date: 2020-11-13
付良辉
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] Aiming at the deficiencies of the prior art, the present invention provides a shooting and production method and a projection method of an interactive movie, which solves the problem that the interactive movie is less interesting

Method used

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  • Shooting production method and projection method of interactive movie

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Experimental program
Comparison scheme
Effect test

Embodiment 1

[0052] Such as Figure 1-Figure 2 As shown, the embodiment of the present invention provides a method for shooting and producing an interactive movie, including the following steps:

[0053] S1.1 Script preparation

[0054] S1.1.1 Script plot division

[0055] Divide the movie script into three parts: introduction, climax, and ending. Divide the climax script into 3 to 6 main lines according to the storyline, match the appropriate drama script according to the movie climax script, and match 5 to 10 endings respectively according to the main climax line. The shooting time of climax script, ending script and drama script shall be controlled within 5-40 minutes.

[0056] S1.1.2 Classify and number the climax, ending, and drama

[0057] Name the clips of the movie in the form of "XXXXX", for example: "GA.wa01", interpreted as "G" stands for the main line label of the climax, "A" stands for the main line of the A climax, "." stands for the connection symbol, and "w" stands for t...

Embodiment 2

[0089] This embodiment is based on Embodiment 1. For theater screenings, the computer terminal shakes the area to match the number of the viewer's interactive device. The person who shakes determines the development of the main line. The number is shaken again, and the person who shakes decides to match At the end of the climactic plot, the person who has won the number can freely choose to transfer the right to decide, and each number can only be transferred once.

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Abstract

The invention provides a shooting production method and a projection method of an interactive movie, and relates to the technical field of third-generation movies. According to the shooting productionmethod and the projection method of the interactive movie, a movie script is divided into a leading part, a high tide part and an ending part, the high tide script is divided into a plurality of mainlines according to story plots, a proper drama script is matched according to the movie high tide script, a plurality of ending parts are correspondingly matched according to the high tide main lines, and the shooting time of the ending part, the high tide script, the ending script and the drama script is controlled within 5-40 min. An online and offline interesting projection mode is adopted forprojection, so that a movie viewer can watch a movie from multiple parties and decide a movie watching route by himself or herself or in a specified manner, and participates in the movie personally.Through application of a 5G network and cloud storage, each projection way can achieve an expected projection effect, a viewer can be prevented from watching repeated content in a short time, the whole-process viewing effect is excellent, no lag exists, and the viewer feels comfortable and has rich emotion.

Description

technical field [0001] The invention relates to the technical field of third-generation movies, in particular to an interactive movie shooting and production method and a projection method. Background technique [0002] The third-generation movie model (also known as: digital interactive movie or digital interactive movie) is a brand-new concept of the movie industry. In 2005, this concept was first proposed by Professor Sun Lijun of Beijing Film Academy. The linear narrative mode is liberated, so that the audience is no longer just passively watching the film, but the audience can participate in the development of the plot and interact with the film in real time. The principle of the third-generation film: its core principle is to realize the interactive viewing experience between the audience and the film through the organic combination of computer programs, interactive controllers and digital films. The characteristics of the third-generation movies: The most prominent f...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/472H04N21/475G06F16/16G06F16/172H04L29/08H04M1/725
CPCG06F16/164G06F16/172H04L67/025H04L67/12H04N21/47217H04N21/4758
Inventor 付良辉
Owner 付良辉
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