Video Game System and Method with Trade Based Characters, Weapons and Fight Environments
a video game and trade technology, applied in the field of video game systems and methods, can solve the problems of difficult customers and long hours in stressful environments, and achieve the effect of much needed stress reli
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[0023] The present invention provides a video game system and method where the player of the game uses characters that represent trade professionals to battle against enemy characters using tools related to their given trade as weapons in the fight sequences. Each character also fights in an environment related to the trade in which that character works. The player fights his way through useable characters and bonus round characters to ultimately fight a tax collector to take back his hard earned tax dollars. The enemy characters can be a boss (with the word “BOSS” written across the character), a customer, a person from another trade, or any other desired character.
[0024] In the proposed invention, each character used during game play will have tools relative to the trade that character represents. For example, a plumber may have a pipe, a toilet seat, a wrench, and a blow torch. The character chosen by the player will use his tools as weapons to battle against either another char...
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