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1847results about How to "Increase entertainment" patented technology

Image display system, image display device, image display method

In an image display system that displays the condition of a person under measurement in a visible form, the person carries a PDA (10). The PDA (10) includes a bio-sensor (11) to detect bio-information on the person and an environmental information sensor (12) to acquire information on the environment around the person. The PDA (10) sends the acquired information to an image display device (20) which is connected to the PDA (10) via a network (100). The image display device (20) includes a CPU (29) that judges the condition of the person on the basis of bio-information and environmental information, generates an image representing the condition of the person and displays the image on a display unit (23).
Owner:SONY CORP

Entertainment machines

A gaming machine symbol-bearing reels which are used to play a main game involving, the selection and display of a symbol combination. Bonus events or modifiers are also selected and displayed. This may be an automatic machine function, or the player may have the opportunity to operate a further selection reel, or control buttons. The selected bonus event or modifier may be applied to features associated with or separate from the main game, such as a feature game display to which play can transfer from the main game, or may be applied to subsequent main games which may consist of free spins of the reels, or may be paid for by the player.
Owner:BARCREST GROUP

System and method for performing spatio-temporal analysis of sporting events

InactiveUS20150248917A1Enhance decision-makingImprove entertainmentImage enhancementTelevision system detailsSpacetimeDecision-making
Methods and systems are provided to enable the exploration of event data captured from video feeds, such as from sporting event venues, the discovery of relevant events (such as within a video feed of a sporting event), and the presentation of novel insights, analytic results, and visual displays that enhance decision-making, provide improved entertainment and provide other benefits.
Owner:GENIUS SPORTS SS LLC

Personalized video generation method and system

The invention discloses a personalized video generation method and system. The method includes: obtaining a user image containing a face; extracting the face image in the user image; obtaining a target video; and using the face image to replace the face of a figure to be matched in the target video, and dynamically adjusting the face image after replacement according to a change of a video scene, thereby obtaining a personalized video. By utilization of the personalized video generation method, interaction between the personalized video and the user and entertainment can be improved, thereby improving user experience.
Owner:IFLYTEK CO LTD

Special effect implementation method in video communication and video user terminal

A special effect implementation method in video communication and a video user terminal are provided. The method is applied to the video user terminal and comprises the steps of choosing source video to be sent and collected by a user camera or source video provided by an opposite side user terminal, acquiring source video frame data, accepting user-defined special effects applied to the source video by a user, overlapping special effect data on the source video frame data, outputting the overlapped and combined special effect video in real time and displaying the special effect video through a display device. The special effect implementation method enables the user to change people appearance displayed in a display screen at random in a video communication process, can send changed video to the opposite side user and enhances playability and entertainment. Video data are overlapped and recombined in real time to be sent so as to reduce network load and prevent video communication data transmission to be unsmooth.
Owner:GUANGDONG OPPO MOBILE TELECOMM CORP LTD

Karaoke apparatus

A karaoke apparatus includes a sound effect processing system provided in a microprocessor. The system decodes standard song data from an internal storage or an external storage connected to an extended system interface by a song decoding module; corrects pitches of sing voices by a pitch correcting system, so the pitches of the singing voices are corrected to the pitches of the standard song or close to the pitches of the standard song. The singing voices are processed with harmony adding, tonal modification and speed-changing by a harmony adding system to produce an effect of chorus being composed of three voice parts. A pitch evaluating system is used for comparing the pitch sequence of the singing voices with the pitch sequence of the standard song to draw a voice graph so as to visually show a difference between the pitches of the singing voices and the pitches of the standard song, while providing score and comment of the singing voices. Therefore, a singer can be aware of the effect of his / her performance to immediately so as to increase the amusement in a karaoke singing.
Owner:MULTAK TECH DEV

Information Processing Terminal and Communication System

There is provided a mobile phone that detects bio-information on the user and makes information communications reflecting the detected bio-information. The mobile phone (1) includes sensors (18) that detect bio-information data. The bio-information data detected by the sensors (18) are sent to a sensor data analyzer (19) in which psychology corresponding to the detected bio-information data is analyzed based on bio-information data stored in a psychology memory (20) and psychology of the user. The sensor data analyzer (19) extracts characteristic signal patterns from the bio-information data detected by the sensors (18) and analyzes psychology corresponding to the extracted signal patterns. The psychology includes, for example, “pleased and delightful”, “discouraged”, “excited”, etc. and these states of mind are stored in association with bio-information data in the psychology memory (20). When the bio-information data are detected by the sensors (18), psychology most matching the bio-information data is selectively read out of the psychology memory (20).
Owner:SONY CORP

Roulette device and game control method

A roulette device including: a roulette plate having a plurality of marks arranged thereon; a ball which rolls on the roulette plate; a plurality of ball receiving parts which are formed corresponding to the marks in a circumferential direction of the roulette plate to receive the ball; a bank passage which is provided on an outer periphery of the ball receiving parts of the roulette plate and on which the ball rolls along a circumferential orbit; a compressor which compresses air; and a first discharge hole which is provided in each ball receiving part and through which the air compressed by the compressor is discharged to the bank passage.
Owner:UNIVERSAL ENTERTAINMENT CORP

Gaming machine

A gaming machine includes: a variable display means for producing variable display of a plurality of symbols; a front display means being provided in front of the variable display means for enabling a player to see symbols on the variable display means through the front display means, the front display means being capable of displaying various images; and a display scaling means for making it possible to scale up or down display on the front display means and / or the variable display means.
Owner:UNIVERSAL ENTERTAINMENT CORP

Methods and systems of spatiotemporal pattern recognition for video content development

A system for enabling user interaction with video content includes an ingestion facility configured to access at least one video feed and a machine learning system configured to process the at least one video feed through a spatiotemporal pattern recognition algorithm that applies machine learning on an event in the at least one feed in order to develop an understanding of the event including identifying context information relating to the event and an entry in a relationship library at least detailing a relationship between two visible video features. The system further includes an extraction facility configured to automatically extract content displaying the event and associate the extracted content with the context information, and a video production facility configured to produce a video content data structure that includes the context information. The system further includes a user interface configured with video interaction options that are based on the context information.
Owner:GENIUS SPORTS SS LLC

Playing cards automatic shuffling machine

An automatic card shuffling and dealing machine for playing cards is composed of a card storage unit consisting of the fixed card storage box and the second driver for delivering the cards out of the card storage box, a card dealing unit consisting of at least two card dealing boxes for receiving the cards from said card storage box and the third driver for delivering the cards out of said card dealing boxes, the first driver for driving the card dealing unit to revolve around the card storage unit, and a controller for controlling said three drivers.
Owner:闵少安

Dynamic emulation cinema analog system, method and equipment

The invention relates to dynamic emulation cinema analog equipment which comprises a screen, a projector assembly and viewer seats arranged into an array, wherein the viewer seats are hung on a cantilever, and the cantilever is connected with a lifting arm; the lifting arm is arranged on a base, and the base can rotate to drive the lifting arm to rotate together; the lifting arms lifts up and down to drive the cantilever to lift up and down; and the cantilever moves up and down to drive the viewer seats to move up and down together. In operation, viewers enter the seat array to sit from the ground, and at the moment, the seat array is back on to the screen; because the seats are back on to the screen at the moment, the viewers cannot feel the screen completely, thus the viewers cannot conscious of seeing a film sensuously, thereby the sense of reality of the back scene is greatly increased; after the viewers sit down, the seat array is lifted; and after the seat array is lifted to an appointed height, the seat array is rotated to dead against the screen so as to ensure that the viewers enter the scene of the film.
Owner:NOVATO HLDG

Method and apparatus for playing games

A system and methods of playing wagering games of chance in which a player receives points based on game play, the points being usable toward either a cumulative jackpot or entry into another game which may be a game of skill or chance. In one example, a system and method for a “double chance” game links progress in a second game to the results of a first game. A player receives a chance at playing the second game based on winning or losing the first game, thereby providing the player with two chances to win for one entry into a game session. A player participating in the first game receives points, based on a result of the first game, that may be used to play a second game or may be redeemed for one or more prizes, as discussed below. The points may embody the player's chance for winning the second game. In one example game format, the points may be awarded for “losing” the first game, thereby providing a dual incentive to a player to play the game—the player may achieve the game's payout by winning the game or may accrue points by losing the game. In such a manner, a player's interest in playing the first game may be increased because of additional chances to win offered by the second game (or selection of prizes) associated with the points the player receives during play of the first game.
Owner:SCI GAMES LLC

Methods and systems of spatiotemporal pattern recognition for video content development

Presenting event-specific video content that conforms to a user selection of an event type includes processing at least one video feed through at least one spatiotemporal pattern recognition algorithm that uses machine learning to develop an understanding of at least one event within the at least one video feed to determine at least one event type, wherein the at least one event type includes an entry in a relationship library at least detailing a relationship between two visible features of the at least one video feed, extracting the video content displaying the at least one event and associating the understanding with the video content in a video content data structure. A user interface is configured to permit a user to indicate a preference for at least one event type that is used to retrieve and provide corresponding extracted video content with the data structure in a new video feed.
Owner:GENIUS SPORTS SS LLC

Video controlling method based on XML and system thereof

A video control method and a system based on an XML comprises: 1) expanding a description scheme of a video stream, a program, a frame, a layer and an object in an MPEG-7 standard; 2) defining an XML video resource description file format; 3) processing the video file, creating an XML video description file corresponding to a video content, and implementing the control for the video internal resource and / or the video external resource based on the XML video resource description file; 4) responding the video in a web page, and parsing the corresponding XML video description file; 5) implementing interaction with the video during the video play process. The invention provides the video resource description file format based on the XML, and provides a video control method based on the XML and a system thereof, so that the user can interact with the corresponding objects in the video during watching video process. The invention not only increases the video entertainment, but also provides a technique support for other value-added application, and has great commercial value.
Owner:孟智平

Game apparatus, game system, and storing medium storing game program in which display is divided between players

InactiveUS8002633B2Easy to understandEasily comprehend superiority and inferiority situationCathode-ray tube indicatorsVideo gamesDisplay deviceHuman–computer interaction
A game apparatus that includes a CPU and in which a plurality of players participate and play a game on a display screen displayed on a common display device. A display area is divided by the number of participating players, and the divided areas are allotted to each player. In addition, an evaluating value is set according to a superiority or inferiority situation of a play content of each player, a size of the divided areas are changed based on the evaluating value, and the display screen in correspondence with a change of the divided areas is generated and displayed. Furthermore, when there is a player who reaches game-over, the display area is re-divided by the number of remaining players.
Owner:NINTENDO CO LTD

Mobile phone, system and method capable of controlling computer game

The invention relates to a mobile phone and a system capable of controlling a computer game, the system comprises the mobile phone and a computer, wherein the mobile phone is used for sending operation information to the computer and controlling an operation target displayed on the computer, and the mobile phone comprises a processing unit, a wireless transceiving module connected with a baseband control unit and a motion sensor; the computer comprises a wireless communication module which corresponds to the wireless transceiving module and is used for realizing the wireless connection of the mobile phone with the computer; and the motion sensor is used for detecting real-time motion of the mobile phone and carrying out real-time control on the operation target displayed on the computer, and the operation target in the computer can be operated through the position change and the acceleration of the mobile phone in three-dimensional space via an interaction system of using the mobile phone for controlling the computer game. The mobile phone and the system are particularly designed for game players and can do exercises while increasing the fun, be convenient to carry, have no need of additionally purchasing a game operation device and reduce the using cost.
Owner:DEXIN INTERACTIVE TECH BEIJING

Gaming machine and program thereof

A gaming machine of the present invention detects positional information that is inputted, recognizes sign information based on detected positional information, makes comparison between at least one preliminarily stored sign data and recognized sign information to discriminate whether or not the sign information and the sign data are correlated, and executes at least one preliminarily stored game processing associated with the sign data when the sign information and the sign data are correlated.
Owner:UNIVERSAL ENTERTAINMENT CORP

Collapsible furniture having resilient locking barbs

Collapsible furniture assemblies having resilient locking barbs are provided. The furniture assemblies are comprised of plurality of panels that are interlockable by a plurality of registerable slots defined by the panels. The panels are further positively locked together in an assembled configuration by the incorporation of locking barbs into at least one panel of the furniture assembly which are received by at least one additional panel of the assembly. In multiple applications, several locking barbs are incorporated into different panels to positively lock the panels is an assembled configuration. Additionally, collapsible furniture assembles such as chairs, rocking chairs, beach chairs, desks, toy boxes, and cradles are provided, which include locking barbs. Panels of the furniture assemblies can be formed to simulate the profiles of animals and furniture sets comprising multiple different collapsible furniture assemblies and collapsible furniture assemblies which can be constructed into different types of furniture are provided.
Owner:DEBIEN FRED R

Image processing system

An image processing system includes a fixed-type game machine and a hand-held type game machine. To the hand-held type game machine, an imaging cartridge is attached, and therefore, when an operator photographs a face image of a desired object, for example, face image data corresponding thereto is produced. In addition, by operating an operating switch of the hand-held type game machine, the operator can input feature data representing a feature of the object. The hand-held type game machine transmits the face image data and the feature data to the fixed-type game machine. The fixed-type game machine deforms provisional three-dimensional character data selected by the operator based on the feature data, and attaches the face image data to the deformed provisional three-dimensional feature data so as to compose an image. A composed image is displayed on an image display device by an animation based on the feature data.
Owner:NINTENDO CO LTD

Speech synthesis device and speech synthesis method

The invention discloses a speech synthesis device and a speech synthesis method. The speech synthesis device comprises a model building module, a receiving module, a style determining module, a model correcting module and an synthesis module, wherein the model building module is used for building a speech synthesis model in advance according to a great number of collected speaker speech data; the receiving module is used for receiving a text to be synthesized of a user; the style determining module is used for determining the synthesized speech style; the model correcting module is used for correcting the speech synthesis model according to the synthesized speech style so that the corrected speech synthesis model adapts to the synthesized speech style; and the synthesis module is used for using the corrected speech synthesis module for performing speech synthesis on the text to be synthesized to obtain the synthesis speech data. When the device and the method are used, the styles of the synthesis speech are rich and natural; the user experience is effectively improved; and the entertainment performance is enhanced.
Owner:IFLYTEK CO LTD

High-position driftage water canal

The invention provides a high-level drift water channel system, relating to an above-water slideway, in particular to a high-level drift water channel system used for sports or leisure. The high-level drift water channel system is provided with a water guide channel device, a cockboat, at least a water pump spraying device and an above-water platform device; the water guide channel device is provided with a water guide channel and a vertical column; the cockboat is provided with a wheel and a spraying push-force device; the cockboat is arranged in the water guide channel; the water pump spraying device is provided with a water accumulation channel, a water pump, a pipeline, a nozzle or a water outlet; the water accumulation channel is connected with a water channel; the water pump is connected with the water accumulation channel; the water pump is connected with the nozzle or the water outlet on the water guide channel by the pipeline; one water pump spraying device is provided with at least one nozzle or water outlet; the above-water platform is arranged on the water surface and is used for fixedly supporting the vertical column of the water guide channel; and the above-water platform device is provided with a floating body, a platform, a pile column and a lifting power mechanism.
Owner:陆健

Method for sensing electronic magic square, electronic magic square and magic square game system

The embodiment of the invention discloses a method for sensing an electronic magic square, the electronic magic square and a magic square game system. The method comprises the following steps: acquiring sensing data of the electronic magic square, wherein the sensing data comprises any one or more of acceleration sensing data, geomagnetic field sensing data, gyro sensing data and touch screen sensing data; acquiring motion information and / or positioning information of the electronic magic square according to the acquired sensing data, wherein the motion information comprises the motion information of the whole body of the electronic magic square and relative motion information of each sub square, and the positioning information comprises the positioning information of the whole body of the electronic magic square and the relative positioning information of each sub square; and sending the acquired motion information and / or the positioning information of the electronic magic square in a wireless transmission mode. The embodiment of the invention achieves the effective interactions between the electronic magic square and the electronic magic square, and between the electronic magic square and other game terminals or devices, thereby greatly strengthening the interactivity and the entertainment of a magic square game.
Owner:SHENZHEN HEZHI CHUANGYING ELECTRONICS

Vote interaction method and device based on live broadcast room video stream bullet screens

ActiveCN106792229AGuaranteed time limit for votingEnsure fairnessSelective content distributionMultimediaInteraction method
The invention provides a vote interaction method and device based on live broadcast room video stream bullet screens. The method comprises the steps of receiving a vote request which is sent by a live broadcast room anchor user and comprises bullet screen information; synthesizing a drawn bullet screen layer into to-be-uploaded video stream of the anchor user according to the vote request, and displaying vote options corresponding to the bullet screen information and vote result information of live broadcast room member users associated with the vote options, in the bullet screen layer; determining the volte result information obtained by accumulating the vote information corresponding to the selected vote options sent by the live broadcast room member users in a live broadcast room, and correspondingly updating the vote result information to the bullet screen layer in to-be-uploaded video stream; and pushing the to-be-uploaded video stream into which the bullet screen layer is synthesized to the member users. According to the method and the device, the timeliness of the data is improved, the machine load of the live broadcast room member users is reduced, the interaction experience among the users is improved, and the great innovation is achieved.
Owner:GUANGZHOU HUYA INFORMATION TECH CO LTD

Apparatus and method for implementing three-dimension interaction on mobile phone

The invention discloses a device and a method for realizing tridimensional interconnection on a mobile phone. A cube is set up by 3D software; and the cube is converted into 3D documents which can run on the mobile phone. The invention has the advantages that users can feel the tridimensional interaction experience more realistically, thereby improving the entertaining and the usability of the existing operation interface.
Owner:TECHFAITH INTELLIGENT HANDSET TECH BEIJING

Methods, systems, and user interface navigation of video content based spatiotemporal pattern recognition

A user interface for a media system supports using gestures, such as swiping gestures and taps, to navigate frame-synchronized video clips or video feeds. The detection of the gestures is interpreted as a command to navigate the frame-synchronized content. In one implementation, a tracking system and a trained machine learning system is used to generate the frame synchronized video clips or video feeds. In one implementation, video clips of an event are organized into storylines and the user interface permits navigation between different storylines and within individual storylines.
Owner:SECOND SPECTRUM
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