System and method for encouraging student attendance

a student attendance and system technology, applied in the field of encouraging behaviors, can solve the problems of destroying learning, sending children the wrong message, and undesirable, and achieve the effect of best encouraging and motivating

Inactive Publication Date: 2008-01-17
SHARP SCHOOLS
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0009]It is believed that children are best encouraged and motivated to perform well in academic and other settings by providing regular, consistent, immediate positive reinforcement. The present invention relates to a system and method that rewards students for on-time school attendance with collectible cards or other collectible items from a set of such items.

Problems solved by technology

Students' absence from school or tardiness in arriving are detrimental to learning and thus undesirable.
Although rewarding students for a good school attendance record has been shown to be effective, reward systems that establish too strong an association between good attendance and material rewards, such as an array of merchandise from which a child can choose, can send children the wrong message.

Method used

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  • System and method for encouraging student attendance
  • System and method for encouraging student attendance
  • System and method for encouraging student attendance

Examples

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Embodiment Construction

[0021]As illustrated in FIGS. 1-2, in an exemplary embodiment of the invention a set of collectible cards 10, similar in size and shape to baseball cards or other collectible sports cards, consists of 36 cards 10 because in the exemplary embodiment the school year correspondingly consists of 36 weeks. A 36-week school year, divided into quarters, semesters, or trimesters, is typical in the United States and some other countries. As the length of a “standard” school year may nevertheless be one or two weeks longer than 36 weeks in some school districts or in some special cases and one or two weeks shorter than 36 weeks in other school districts or in other special cases, it is useful for purposes of this patent specification (“herein”) to refer to a school year as consisting of “about” 36 weeks, and the card set as consisting of “about” 36 cards 10. (It should be noted that the term “consisting” is used herein as a closed-ended term meaning no more and no less, except as otherwise pr...

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PUM

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Abstract

Students are rewarded on a regular basis with collectible cards or other collectible items for satisfactory school attendance. In addition to the characteristics that make the items collectible, they can bear additional information for entertaining and educating students, such as motivational messages and puzzle clues.

Description

CROSS-REFERENCE TO RELATED APPLICATION[0001]The benefit of the filing date of U.S. Provisional Patent Application No. 60 / 831,291, filed Jul. 15, 2006, is hereby claimed and the specification thereof incorporated herein in its entirety by this reference.BACKGROUND OF THE INVENTION[0002]1. Field of the Invention[0003]The present invention relates generally to encouraging behaviors through rewards and, more specifically, to encouraging and motivating children to attend school by providing rewards.[0004]2. Description of the Related Art[0005]Ensuring that children attend school is of great importance to educators and society as a whole. Students' absence from school or tardiness in arriving are detrimental to learning and thus undesirable.[0006]It has been suggested to motivate students to improve academic performance, attendance and other facets of the educational experience by rewarding them with incentives. For example, U.S. Patent Application Publication No. 2004 / 0073488 discloses r...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F1/00A63F1/02
CPCA63F1/04A63F9/10G09B1/40G09B1/34A63F2001/045
Inventor SMITH, WILLIAM RICHARDDOBRA, MICHAEL DAVID
Owner SHARP SCHOOLS
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