Election Board Game

a board game and game technology, applied in the field of board games, can solve problems such as boredom, and achieve the effects of enhancing play value, being easy to learn and play, and being convenient to learn

Inactive Publication Date: 2019-01-31
BLYSKIS PAUL
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0005]The present invention responds to this unmet need in the market by introducing an exciting and entertaining team-based, election-themed board game, which can be enjoyed by the entire family, with a multigenerational appeal. The present invention is a board game that is relatively inexpensive, flexible, easy to learn and play, and available across various play platforms (online, paper, table-top, electronic, video-game, on computers, as an app for mobile devices, etc.). The present invention combines elements of luck, randomness, strategy, skill, memory, risk taking and team-play, resulting in enhanced play-value. Embodiments of the present invention offer multiple modes of play, with varied levels of difficulty and duration for each round of play, scalable from a two player version all the way up to multiple teams, and even with options for solo play against a computer.

Problems solved by technology

However, most of these existing games are targeted either towards adults (making them unsuitable for young players) or are targeted towards children (rendering them “boring” for adult players).

Method used

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Examples

Experimental program
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Embodiment Construction

[0011]A preferred embodiment of this invention is a game apparatus comprising:[0012]a game board;[0013]multiple playing cards;[0014]multiple colored playing pieces (or tokens) for each team / player;[0015]a “Declared State” playing piece (or token) to designate the Declared State;[0016]one or more multi-colored die (or dice).

[0017]Referring now to the invention in more detail, FIG. 1 shows a typical game board according to a preferred embodiment of this invention, depicting a stylized map of the USA and its 50 states plus the D.C. federal district. Each state has a color assigned to it (preferably one of five different regional colors, according to a state's inclusion in one of the five regions of USA, such as West, Midwest, Central, Northeast, South, etc.); the assigned number of Electoral College Votes is also preferably marked on each state (jurisdiction) on the map depicted on the game board. Optionally, various other separate areas may be depicted / defined / delineated on the game b...

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PUM

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Abstract

The present invention entails an election game, a game board apparatus and a method of playing an election game simulating the democratic election process of the US President. The game board apparatus comprises a game board, multiple playing cards of various values, multiple colored playing pieces (or tokens) for each team / player, a “Declared State” playing piece (or token) to designate the Declared State, and one or more multi-colored die (or dice). Teams compete to win the Declared State for each round of play, and the game is won by the team that receives (accumulates) at least 270 Electoral College Votes (by winning sufficient states to accumulate 270 Electoral College Votes, for a game based on the US presidential election).

Description

CROSS-REFERENCE TO RELATED APPLICATIONS[0001]This application claims the benefit and priority of U.S. Provisional Patent Application No. 62 / 537,051 filed Jul. 26, 2017, titled “Election Board Game”, which provisional application is incorporated by reference herein in its entirety.TECHNICAL FIELD[0002]The present invention relates generally to board games, and more particularly to a board game which simulates the excitement and unpredictability of the political election process.BACKGROUND OF THE INVENTION[0003]Various presidential election games are known in the prior art. Generally, these games allow players to compete for winning the title of President Elect of the United States (or for other jurisdictions and / or top political positions). However, most of these existing games are targeted either towards adults (making them unsuitable for young players) or are targeted towards children (rendering them “boring” for adult players).[0004]There is an unmet need in the market for an exci...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F3/00
CPCA63F3/00138A63F2001/0416A63F2003/0439
Inventor BLYSKIS, PAUL
Owner BLYSKIS PAUL
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