Efficient 5g transmission of volumetric data using 3D character rigging techniques
a 3d character rigging and volumetric data technology, applied in the field of three-dimensional graphics, can solve the problems of bandwidth issues, the 5 g network cannot handle a limited amount of data, etc., and achieve the effect of increasing the compression rate of volumetric sequences
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[0010]Efficient 5 G transmission of volumetric data using 3D character rigging techniques is able to be achieved by capturing volumetric data using RGB, depth or other special purpose cameras or sensors, reconstructing in 3D and then performing character rigging. The ability to render future or novel frames using rigging is able to be used in order to predict future and past models. By sending the rigging vectors and the compressed errors of difference between actual and predicted models, higher compression rates of volumetric sequences are able to be achieved compared to traditional methods. The decoder on the other side of the 5 G channel reverses the process to synthesize original frames.
[0011]Rigging is animating a static 3D model (e.g., in a T or Y position) to a different position. The static 3D model is able to be captured by one or more cameras positioned around a subject. Rigging involves determining control points (e.g., body parts such as neck, elbows, knees) and with com...
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