Mobile group intelligent perception excitation method with minimized payment as object
A mobile crowd-sensing and minimization technology, applied in the intersection of auction theory and mobile internet
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[0059] Noun description:
[0060] Final selected user: the final user selected by the weight competition stage of the present invention, symbol S is used in the present invention 2 Indicates the final selected user set. The final selected users will be the final participants of mobile crowdsensing and receive corresponding rewards.
[0061] Total payment amount: the sum of the rewards obtained by the selected users, which can be formalized as: minΣ i∈s p i .
[0062] Demand time window: the time interval released by the platform that needs to be perceived, expressed as W in the present invention
[0063] User time window: the time window that can complete the perception task. In the present invention, the time window of user i is expressed as [s i , e i ].
[0064] Preferred embodiments of the present invention will be described in detail below in conjunction with the accompanying drawings.
[0065] Consider a mobile crowd-sensing system consisting of a platform and a ...
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