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Method and device for preventing people from being addicted to mobile games

A technology that is addicted to mobile phones and games. Applied in the field of communication, it can solve problems affecting students' learning and physical and mental health, and achieve the effect of preventing addiction.

Inactive Publication Date: 2015-10-14
UNILAB SHANGHAI
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0007] In view of this, the present invention provides a method and device for monitoring and managing mobile game APPs in mobile smart terminals to solve the problem of students using smart terminals to play games and chat online without restraint, and avoid affecting students' learning and physical and mental health

Method used

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  • Method and device for preventing people from being addicted to mobile games
  • Method and device for preventing people from being addicted to mobile games
  • Method and device for preventing people from being addicted to mobile games

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Embodiment Construction

[0026] In order to make the technical problems, technical solutions and advantages to be solved by the present invention clearer, the following will describe in detail with reference to the drawings and specific embodiments.

[0027] figure 1 It is a schematic diagram of the implementation flow of APP monitoring in the embodiment of the present invention. Such as figure 1 Shown, a kind of method of preventing indulging in mobile phone game of the present invention comprises the following steps:

[0028] Step S101, the user sets the management password of APP monitoring through the management unit 301;

[0029] Step S102, the user sets the APP monitoring strategy through the management unit 301, including whether it is in the monitoring mode, the APP 304 of the mobile game to be monitored, the corresponding startup strategy and operation strategy, etc.;

[0030] Step S103, the APP monitoring unit 302 monitors the startup command, exit command and running time of the mobile g...

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Abstract

The invention discloses a method and a device for preventing people from being addicted to mobile games. The method comprises the following steps of: in a state of setting the mode into a monitoring mode, monitoring instructions used for starting an APP (Application) program and exiting the APP program in a mobile terminal; regularly counting the running time of the APP program; and limiting the use frequency and the use time of a mobile game APP according to a preset monitoring strategy. The reasonable entertainment requirements can be met; the problem of using a mobile intelligent terminal to immoderately surf the Internet or to immoderately play games can also be solved; and the method and the device are particularly effective for teenager students with poor possessiveness and poor discernment.

Description

technical field [0001] The present invention relates to the communication field, in particular to a method and device for managing the operation of a mobile phone game APP in an intelligent terminal. Background technique [0002] With the development of the mobile Internet, access to Internet services through mobile terminals such as smartphones / handheld digital assistants, notebook computers, and Pads has become increasingly popular. With the popularity of smart terminals, mobile Internet services will become more abundant, including mobile computing, mobile music, mobile games, positioning technology, wireless communities, wireless payment, etc., which greatly enrich learning and life, and also provide a wealth of entertainment. Function. At present, mobile intelligent terminals are not only popular among adults, but also among young students. However, there are many APP applications in smart terminals, especially many mobile game APPs, which can easily make young people...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F21/51
Inventor 王蓉王芸马向利
Owner UNILAB SHANGHAI
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