Method, device and system for performing target selection in virtual reality space

A target selection and virtual reality technology, applied in the field of virtual reality, can solve problems such as poor user experience, inconvenient operation, and low efficiency, and achieve the effect of improving operational flexibility, improving efficiency, and improving user experience

Active Publication Date: 2016-08-31
SMARTISAN DIGITAL
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In view of this, the present invention provides a method, device and system for target selection in virtual reality space to solve the prob

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  • Method, device and system for performing target selection in virtual reality space
  • Method, device and system for performing target selection in virtual reality space
  • Method, device and system for performing target selection in virtual reality space

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Embodiment Construction

[0047] In order to make the above objects, features and advantages of the present invention more comprehensible, the embodiments of the present invention will be further described in detail below in conjunction with the accompanying drawings and specific implementation methods.

[0048] In the existing technology, the traditional interactive control method for the user to select a target in a virtual reality scene or space is that when the user wears a VR head-mounted display, a cursor appears in the center of the field of view, and the viewing angle is changed by turning the head, so that the center of the field of view to move the cursor to the target object (or target item), and then further operations can be performed on the target. Although this method of target selection can locate the target, the way for the user to control it by turning the head appears to be laborious, inefficient, and poor in user experience. For this reason, the embodiment of the present invention p...

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Abstract

The invention discloses a method for performing target selection in a virtual reality space, which can flexibly and efficiently perform target selection in the virtual reality space. The method includes; receiving spatial position information and rotary posture information of a gesture input device, and mapping the gesture input device to an established three-dimensional virtual space according to the spatial position information and the rotary posture information of the gesture input device; acquiring a position coordinate origin in the three-dimensional virtual space of a virtual object of the gesture input device and a direction vector pointing to the right ahead of the virtual object; drawing a ray with the position coordinate origin as a starting point in the direction of the direction vector in the three-dimensional virtual space, wherein the ray serves as a prompt identification for target selection in the three-dimensional virtual space; and determining a three-dimensional virtual space image of a user view direction, and sending the three-dimensional virtual space image to a head-mounted display to be displayed. The invention also discloses a device and system for performing target selection in the virtual reality space.

Description

technical field [0001] The invention relates to the field of virtual reality technology, in particular to a method, device and system for selecting a target in a virtual reality space. Background technique [0002] Virtual Reality (VR) technology is a computer simulation system that can create and experience a virtual world. It uses a computer to generate a simulated environment, and users interact naturally with objects in the virtual world with the help of special input / output devices. , so as to obtain the same feeling as the real world through vision, hearing and touch. [0003] In the prior art, the way for the user to select the target in the space of the virtual reality system is usually that after the user wears the VR head-mounted display, a cursor will appear in the center of the field of view, and the user can change the viewing angle by turning the head to move the cursor in the center of the field of view. to a target object or target item, and then perform fur...

Claims

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Application Information

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IPC IPC(8): G06F3/01G06F3/14
Inventor 罗子雄王木易
Owner SMARTISAN DIGITAL
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