Method based on physical coloring and system thereof

A technology of physical coloring and texture, applied in a method and system field based on physical coloring, can solve problems such as low operating efficiency, achieve the effects of improving efficiency, speeding up simulation, and improving rendering efficiency

Active Publication Date: 2017-05-31
CHENGDU TOPPLUSVISION TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the current lighting model based on physical shading has not been popularized on mobile platforms such as mobile phones due to its low operating efficiency on mobile platforms.

Method used

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  • Method based on physical coloring and system thereof
  • Method based on physical coloring and system thereof
  • Method based on physical coloring and system thereof

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Embodiment Construction

[0055] The core of the present invention is to provide a method and system based on physical shading, improve the efficiency of the lighting model based on physical shading, improve the rendering efficiency, and make it popular on mobile platforms such as mobile phones.

[0056] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments It is a part of embodiments of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0057] Due to the limitations of the mobile platform due to its hardwar...

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Abstract

The invention discloses a method based on physical coloring, wherein the method includes steps of generating an environment light texture sequence with a micro-surface reflection item by using an environment texture picture; according to the environment light texture sequence, calculating an environment light texture item; applying the added simulated high dynamic scale lighting item to perform contrast control on the environment light texture item, and acquiring the initial reflective color; according to the initial reflective color, calculating the final reflecting color by using a Fresnel effect reflection item; adding the final reflection color to a diffuse reflection color so as to obtain the final light color. The method can improve the lighting model efficiency based on the physical coloring, improve the rendering efficiency, and popularize on a mobile phone or other mobile platforms; the invention further discloses a system based on physical coloring, and has the above beneficial effects.

Description

technical field [0001] The invention relates to the field of computer graphics, in particular to a method and system based on physical coloring. Background technique [0002] The lighting model based on physical shading can greatly improve the realism of material rendering, and at the same time find the corresponding physical parameter basis for artists when developing materials; it has been widely used in next-generation game engines. [0003] With the popularization of mobile platforms such as mobile phones and the ability to implement games and AR application scenarios on mobile platforms, there is an urgent need to achieve high-quality 3D rendering effects on mobile platforms. However, due to the low operating efficiency of the physical shading-based lighting model on mobile platforms, it has not been popularized on mobile platforms such as mobile phones. Therefore, how to improve the efficiency of the lighting model based on physical shading so that it can be implement...

Claims

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Application Information

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IPC IPC(8): G06T15/04G06T15/80
CPCG06T15/04G06T15/80
Inventor 曾强汪洋周剑徐一丹
Owner CHENGDU TOPPLUSVISION TECH CO LTD
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