RecreationaL faciLity capabLe of simuLating surfing
A technology for entertainment facilities and surfing, applied in the field of entertainment and leisure, to achieve the effects of simple structure, strong sense of viewing experience, and high degree of restoration of scenes
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[0026] Below in conjunction with accompanying drawing and specific embodiment, the present invention will be further described:
[0027] As shown in the figure, an entertainment facility simulating surfing, including a room, a high-low telescopic device 1, a foam rubber 5, a 3D projector 2, a sprinkler 3, a sound system 4, a single-chip computer 6, a wireless communication module, a database, and the ground in the room There are several high and low telescopic devices 1 arranged in the room in a matrix form. Each high and low telescopic device 1 is composed of a magnetorheological fluid bag 101, a high resilience sponge 103, and two electromagnets 102. All the high and low telescopic devices 1 A layer of foam rubber 5 is laid on the top, 3D projector 2 and sprinkler 3 are arranged on both sides of the wall, audio 4 is arranged in the corner, magnetorheological fluid bag 101, electromagnet 102, 3D projector 2, sprinkler 3, audio 4 is connected with the single-chip microcomputer...
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