Mobile phone playing behavior recognition method and device based on video images, server and storage medium

A technology for video images and mobile phones, applied in character and pattern recognition, instruments, computer components, etc., can solve problems such as inability to meet accurate monitoring, and achieve the effect of improving accuracy

Active Publication Date: 2020-01-10
重庆商勤科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] my country's security monitoring technology is developing faster and faster, but it cannot meet the needs of accurate monitoring and alarming of employees' personal mobile phone behaviors.

Method used

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  • Mobile phone playing behavior recognition method and device based on video images, server and storage medium
  • Mobile phone playing behavior recognition method and device based on video images, server and storage medium
  • Mobile phone playing behavior recognition method and device based on video images, server and storage medium

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0044] See figure 1 , figure 1 A schematic flow chart of a method for identifying mobile phones based on video images provided by this embodiment, the method mainly includes the following steps:

[0045] S101. Acquire N video pictures to be tested within a set period sequentially from the surveillance video stream to be tested, where N is greater than or equal to 2.

[0046] It should be understood that video streams are in chronological order, and frames are played in chronological order to form a playing video. Here, "obtain sequentially" should be understood as acquiring in chronological order of the surveillance video stream to be tested.

[0047] The setting period can be flexibly set according to actual needs, for example, the setting period is set to 1 second, 5 seconds, 10 seconds, 20 seconds and so on. A set period will produce a final judgment result of whether the behavior of playing with the mobile phone occurs; in this embodiment, it is necessary to realize the ...

Embodiment 2

[0083] On the basis of the first embodiment above, this embodiment also provides a method for identifying and playing mobile phones based on video images. The difference from the first embodiment above is that this method further divides the setting cycle into at least two setting sub-cycles, There are at least two video pictures to be tested in each sub-period, and for each sub-period, it can be determined whether it satisfies the condition of "playing with a mobile phone" in the manner described in Embodiment 1 for each sub-period; further, in combination The number of set sub-periods that meet the condition of "playing with mobile phones" in the set period is comprehensively determined whether the mobile phone is played within the set period. When the number threshold is reached, it is finally determined that the behavior of playing with mobile phones has occurred within the set period; on the contrary, if the number of set sub-periods in which the behavior of using mobile p...

Embodiment 3

[0088] On the basis of the first embodiment above, this embodiment provides a mobile phone device based on video image recognition, please refer to Image 6 , for realizing the steps of the method for playing mobile phones based on video image recognition described in the first embodiment above, the device mainly includes a picture acquisition module 61, a picture recognition module 62, a first comparison module 63, a second comparison module 64, a calculation Module 65 and processing module 66; Wherein

[0089] The picture acquisition module 61 is used to sequentially acquire N video pictures to be tested within a set period from the surveillance video stream to be tested, where N is greater than or equal to 2.

[0090] The picture identification module 62 is used to identify the first test picture area containing the human hand and the second test picture area containing the mobile phone for each of the test video pictures.

[0091] The first comparison module 63 is used to...

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Abstract

The invention provides a mobile phone playing behavior recognition method and device based on video images, a server and a storage medium. The mobile phone playing behavior recognition method detectsa mobile phone playing behavior by detecting the human hand change condition and the mobile phone color change condition in the set period by utilizing the change relationship between the human hand and the mobile phone in the mobile phone playing process, so that the enterprise employee is ensured to do own job in the working process, and the safety accidents are reduced.

Description

technical field [0001] The invention relates to the technical field of video monitoring and recognition, in particular to a method, device, server and storage medium for recognizing mobile phones based on video images. Background technique [0002] With the continuous improvement of people's living standards in our country, mobile phones have spread to everyone, and with the advent of the intelligent age, mobile phones have become high-tech products that integrate communication, entertainment, shopping, and work. Mobile phones have become more and more influential. into our life and work. But mobile phones bring not only convenience, but also various safety accidents caused by playing with mobile phones. With more and more safety accidents caused by mobile phones, enterprises have paid great attention to the management of the use of mobile phones at work. monitor. [0003] my country's security monitoring technology is developing faster and faster, but it cannot meet the ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06K9/00G06K9/46G06K9/62
CPCG06V40/28G06V20/40G06V20/46G06V10/56G06F18/22
Inventor 黄金龙漆浩
Owner 重庆商勤科技有限公司
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