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Game data processing method and device, game server and storage medium

A game server and game data technology, which is applied in the field of game data processing, game server and storage media, can solve the problems of high pressure on the server, and achieve the effect of reducing storage content and reducing pressure

Active Publication Date: 2020-04-10
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The purpose of this application is to provide a game data processing method, device, game server and storage medium to solve the problem of high pressure on the server caused by the full disk storage of the player's game data in the prior art.

Method used

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  • Game data processing method and device, game server and storage medium
  • Game data processing method and device, game server and storage medium
  • Game data processing method and device, game server and storage medium

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Embodiment Construction

[0055]In order to make the purposes, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below in conjunction with the drawings in the embodiments of the present application. Obviously, the described embodiments It is a part of the embodiments of this application, not all of them.

[0056] figure 1 A schematic flowchart of a game data processing method provided by an embodiment of the present application is applied to a game server. The game server can be executed by a server that installs and runs a game server application program, and can also be called a game application server, such as figure 1 As shown, the method may include:

[0057] S101: In response to the game data of at least one target object in the game server being modified, acquire the modified game data.

[0058] Optionally, the target object (avatar) is the game...

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PUM

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Abstract

The invention provides a game data processing method and device, a game server and a storage medium, and relates to the technical field of game data storage. The method comprises the steps: in response to the fact that game data of at least one target object in a game server is modified, obtaining modified game data; and storing the modified game data to a database server at a preset time interval. Compared with full-disk storage in the prior art, the pressure of the server is reduced, and the storage content stored each time is reduced.

Description

technical field [0001] The present application relates to the technical field of data storage, and in particular, relates to a game data processing method, device, game server, and storage medium. Background technique [0002] Online games are divided into two parts: server and client. The client focuses on displaying images, while the server focuses on game logic processing and storage of player game data. The player's game data is read from the database server by the game server and loaded into the memory when the player logs in to the game server. During the game, the player's game data changes in real time. In order to ensure the reliability of the data, the player data must be rewritten from the game server back to the database server for storage at regular intervals to avoid some problems, such as: the game server is down, the player The game data in the memory will be lost. If the game data is not stored and backed up regularly, the game data of the player will be lo...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/35A63F13/60
CPCA63F13/35A63F13/60A63F2300/55Y02D10/00
Inventor 李白
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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