Interaction method of intelligent target system for firing training

An interactive method and target technology, applied in the field of shooting training targets, can solve the problems of high layout cost, limited use environment, and poor improvement effect of trainers, so as to improve real combat capability, flexible and wide application scenarios, and simplify combat drills environmental effects

Active Publication Date: 2020-09-15
中国人民解放军陆军特种作战学院
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002]In shooting training, most of the automatic up-and-down target systems currently used are expensive, prone to failure, greatly affected by the weather, not environmentally friendly, and the movements are rigid and difficult for training. less effective
Although the use of shooting equipment can be more realistic, due to the limitations of real equipment, it is difficult to make the physical model vivid, which makes the training effect poor
Shooting with live ammunition during training will lead to loss of imaging media, extremely difficult scene switching, and high layout costs
Virtual imaging technology can use computer storage media for storage, which has the advantages of rich scenes and easy switching. However, the existing thermal imaging technology and infrared imaging technology have problems such as extremely high requirements for media and large limitations in the use environment.
In addition, AR technology is currently very mature, but the trainer cannot see the target with the naked eye, and must wear heavy AR glasses, and the experience of the trainer is very poor
[0003] The above various physical or virtual shooting training target systems are all about the trainer shooting the target and recording the trainer’s shooting results, but the above target systems are all In the investigation of the effect of one-way shooting, the targets targeted by the trainers are all targets that do not have the ability to "retaliate", so the drill effect is poor, and there is a big gap with the real combat environment, and the effect of improving the trainer's real combat ability is poor.

Method used

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  • Interaction method of intelligent target system for firing training
  • Interaction method of intelligent target system for firing training
  • Interaction method of intelligent target system for firing training

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0032] combine Figure 1-Figure 2 Shown, the interactive method of the intelligent target system that is used for shooting training of the present invention, it comprises:

[0033] S1: provide a three-dimensional air imaging device 20, the three-dimensional air imaging device emits light according to the three-dimensional imaging data stored or shared by other devices, and uses air as a light curtain to project on the air, and forms a virtual three-dimensional target image or a three-dimensional scene image;

[0034] S2: Provide entity shooting device 10, for the trainer to hold and control excitation;

[0035] S3: provide a central processing module 30, used to calculate the impact point of the bullet fired by the physical shooting device and the virtual three-dimensional target image, and control the three-dimensional air imaging device to switch the virtual three-dimensional target according to the specific position of the impact point on the virtual three-dimensional targe...

Embodiment 2

[0047] Such as Figure 4 As shown, the main difference between this embodiment and Embodiment 1 is that in this embodiment, in order to facilitate the central processing module 30 to calculate the impact point of the bullet of the physical shooting device 10 on the virtual three-dimensional target image, it is necessary to use a bullet trajectory tracking device. 40A. The bullet trajectory tracking device 40A can capture the bullet's historical flight trajectory, and the central processing module 30 predicts the impact point of the bullet on the virtual three-dimensional target image according to the bullet's historical flight trajectory. This bullet track chasing device 40A can be separately arranged on the support on one side of the training field. . The bullet trajectory tracking device 40A includes a wireless transmitter capable of transmitting information to the central processing module 30 . Preferably, the bullet trajectory tracking device 40A can be set as an infrar...

Embodiment 3

[0049] Such as Figure 5 As shown, the main difference between this embodiment and Embodiment 1 is that in this embodiment, in order to facilitate the central processing module 30 to calculate the impact point of the bullet of the physical shooting device 10 on the virtual three-dimensional target image, it is necessary to use a sensor for sensing the virtual 3D target image. The sensing device 40B for the change of the three-dimensional target image. In this embodiment, the air imaging effect is mainly affected by the physical properties of the air and the high-speed high-heat bullet directly affects the physical properties of the air. The sensing device 40B senses the change of the virtual three-dimensional target image and sends the sensing results to The central processing module 30 calculates the impact point of the bullet on the virtual three-dimensional target image by the central processing module 30 . The sensing device 40B is separately arranged beside the virtual t...

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Abstract

The invention relates to an interaction method of an intelligent target system for firing training. The interaction method comprises the following steps of S1, providing three-dimensional air imagingequipment to form a virtual three-dimensional target image; S2, providing a physical firing device; S3, providing a central processing module for calculating points of impact of bullets fired by the physical firing device and the virtual three-dimensional target image, and controlling the three-dimensional air imaging equipment to switch the behavior states of the virtual three-dimensional targetimage according to the specific positions of the points of impact on the virtual three-dimensional target image; and S4, when the points of impact are not at any position of the virtual three-dimensional target image, controlling the virtual three-dimensional target image to fire to a trainer by the central processing module, calculating the points of impact of virtual bullets fired by the virtualthree-dimensional target image on the body of the trainer by the central processing module, and recording the virtual casualty of the trainer according to whether the points of impact of the virtualbullets hit the trainer or not, and the positions of the points of impact on the body of the trainer. The interaction method is flexible in use, and can be used for realizing mutual resistance firingexercise of real battles.

Description

technical field [0001] The invention relates to the technical field of shooting training targets, in particular to an interactive method for an intelligent target system for shooting training. Background technique [0002] In shooting training, most of the automatic lifting and falling target systems currently used are expensive, prone to failure, are greatly affected by the weather, are not environmentally friendly, have rigid movements, and poor training effects. Although the use of shooting equipment can be more realistic, due to the limitations of real equipment, it is difficult for the physical model to be vivid, which makes the training effect poor. Shooting with live ammunition during training will lead to loss of imaging media, extremely difficult scene switching, and high layout costs. Virtual imaging technology can use computer storage media for storage, which has the advantages of rich scenes and easy switching. However, the existing thermal imaging technology an...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): F41A33/00F41J5/00
CPCF41A33/00F41J5/00
Inventor 王东华
Owner 中国人民解放军陆军特种作战学院
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