Service system and method

A business service and billing server technology, applied in the direction of data exchange details, metering/billing/accounting devices, etc., can solve problems such as poor flexibility, limited billing processing capacity, and limited billing server processing capacity, to achieve Simple, easy to expand, and flexible billing effects

Active Publication Date: 2005-12-28
HUAWEI TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0008] Although the game center is partitioned, there is still only one billing server for billing processing for a game partition. Due to the limited processing capacity of a single billing server, concurrent users participating in online games in this game partition In the case of an increase, the operator can only upgrade the billing server of the game partition. In extreme cases, the billing server cannot be upgraded. At this time, the billing server can only be replaced, or another game partition can be added
[0009] In addition, the billing server of the above-mentioned game partition can only support billing for a limited number of game users, and the billing processing capacity is limited. Users play games and bill accordingly, but cannot play games with game users in other game partitions of this game center, which has poor flexibility and low scalability

Method used

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Examples

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Embodiment Construction

[0054] refer to image 3 , is a schematic diagram of a network implementing game services in the prior art. Game users can play online games through mobile communication terminals. The mobile terminals can be mobile phones or other handheld devices. Without loss of generality, mobile phones will be used for illustration. Such as image 3 The network shown in the figure mainly includes three parts for implementing game services: a mobile communication terminal, a mobile communication network to which the mobile communication terminal belongs, and a game center.

[0055] Wherein the mobile communication terminal, as the client of the game user, initiates registration to the game center, initiates joining or exiting the game through the mobile communication network, and the mobile communication network supports the communication between the mobile communication terminal and the game center for relevant data interaction, That is to support game users to register online, join or ...

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Abstract

The invention consists of: the mobile communication terminal used as client-side of game; the mobile communication network used to provide on-line login, joining and quitting game for gamer; the game center used to provide game for gamer. The game center consists of: multi counting servers used to make charging process for each gamer; multi gaming server used to make gamer access, and further to select relevant server from multi counting servers to make charging for the gamer according to id of different gamer.

Description

technical field [0001] The invention relates to the field of mobile communication, in particular to a business service system and method that support convenient billing for users participating in online games. Background technique [0002] The rapid development of mobile communication supports more and more value-added services. Among the wireless data services supported by mobile communication networks, the mobile online game business develops particularly rapidly. The mobile phone online game service refers to that the user uses the mobile phone as the game client, logs in to the game center through the mobile communication network, and then selects the online game that he wants to participate in, and then joins and uses the game. During the game, the game center can The game users who participate in the game are charged accordingly according to the difference in business and the billing method set by the user. [0003] In order to bill the game users participating in the...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L12/14
Inventor 刘乾钟杰萍唐杰齐泉
Owner HUAWEI TECH CO LTD
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