A VR virtual confrontation training system based on a hierarchical behavior model comprises an environment construction unit, a simulation platform, a simulation resource library, an auxiliary planning unit, a virtual military strength generation unit, a guidance control unit and the like, and a model assembly subunit comprises an entity model assembly module and a behavior model assembly module. The behavior model assembly module realizes hierarchical behavior model assembly based on a hierarchical behavior model, the hierarchical behavior model assembly mainly comprises a brain decision model and a cerebellum action model, and the assembled behavior model performs intelligent decision mainly through analysis of a battlefield situation in combination with a behavior rule model in a simulation resource library, and generates a proper action plan, and driving the physical model of the simulation entity to respond to an action instruction by means of an execution mechanism, thereby completing the response of the virtual force to the battlefield situation. Common elements of the behavior model are abstracted, a universal behavior model system is constructed, and the behavior model structure is separated from specific contents, so that universal and standardized design of the behavior model is realized.