Online game client side resource downloading method

An online game and resource download technology, applied in the field of online game client resource download, can solve the problem of insufficient transmission speed, achieve the effect of simple download process, wide application, and prevention of loss

Inactive Publication Date: 2011-11-09
SHENGLE INFORMATION TECH SHANGHAI
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

The problem is that the transfer speed is not high enough

Method used

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  • Online game client side resource downloading method
  • Online game client side resource downloading method
  • Online game client side resource downloading method

Examples

Experimental program
Comparison scheme
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Embodiment Construction

[0023] Such as figure 1 As shown, it is a flowchart of the method of the present invention, and the resource downloading method of the online game client of the present invention includes the following steps:

[0024] Step 1. Divide the online game client resource into the minimum client and remaining resources; the client downloads and installs the minimum client. The minimum client includes execution codes required for program operation and the minimum resource package to ensure the initial operation of the game, and the capacity of the minimum client should be reduced so that the client can complete the download within 1 hour. Such as figure 2 As shown, it is a flow chart of determining the minimum client in the embodiment of the present invention. The method for determining the minimum client is as follows: first, determine the resource area, and combine the teaching area and functions, novice areas and functions, areas frequently visited by new users, and Functional re...

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PUM

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Abstract

The invention discloses an online game client side resource downloading method, comprising the following steps that: step 1, the online game client resource is divided into a minimum client side and a residual resource; the client side downloads and installs the minimum client; step 2, the client side starts an online game, in a process of playing the online game, the client side senses bandwidth and downloads the residual resource through idle bandwidth; step 3, after ending the online game, the client side downloads an updating program to reside in the client, and continues to downloads the residual resource through the idle bandwidths. The method can simplify and facilitate the downloading process of clients, and can shorten time of deployment process of a game client side, so that game players still can quickly enter into the game when the client side resource is larger, and also can download the resource in the process of playing the game, thereby increasing interest of the clients to the online game, preventing client loss and attracting new clients.

Description

technical field [0001] The invention relates to the field of online games, in particular to a resource downloading method for an online game client. Background technique [0002] In order to pursue better visual effects and ultimate customer experience, the capacity of games is getting larger and larger. This has resulted in a longer deployment process for the game client, which has become the biggest barrier to more potential players enjoying the game. Even existing gamers lose a lot every time the game is upgraded. [0003] In order to deal with this kind of problem, Web games came into being. However, the extremely poor audio and video effects and customer experience of Web games also make it difficult for this form of games to attract a large number of paying users. [0004] Now, under normal circumstances, the client capacity of online games is more than 5GB, and most of the upgrade packages are more than 1GB. This capacity is not too large for the hard drives of mo...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/06
Inventor 范路
Owner SHENGLE INFORMATION TECH SHANGHAI
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