System and method for social interaction about content items such as movies

A content item, item technology, applied in transmission systems, selective content distribution, electrical components, etc., to achieve the effect of increasing the number of members and increasing the sales of content

CN102694839AActive Publication Date: 2012-09-26SONY CORP +1
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Patent Information

Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Publication Date
2012-09-26

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Abstract

The invention relates to a system and method for social interaction about content items such as movies. Systems and methods are provided for sharing movie information online are disclosed. In one implementation, the user of an online movie service can share information about the contents of a library or other such rights locker, e.g., under Ultraviolet and DECE. Users may also share likes and dislikes. The movie service may make suggestions based on the contents of the user's library and the contents of other user's libraries, such as those of the user's designated friends. A user can become a follower or fan of another user and receive recommendations based on the target user's profile or specific recommendations made by the target. The user can receive a credit on their account or on a related account when another user makes a purchase that is attributable to that user, e.g., from a recommendation. A user may be designated as an influencer when followed by a sufficient number of other users.
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Description

[0001] Cross References to Related Applications

[0002] This application claims priority to US Provisional Patent Application Serial No. 61 / 428,545, filed December 30, 2010. Therein, the application titled "MOVIE SOCIAL APP" is owned by the assignee of the present application and is hereby incorporated by reference in its entirety. Background technique

[0003] The delivery of online audiovisual content such as movies, television shows, and music has changed the way people receive these content items. Likewise, social networking has changed the way people interact. For example, a news item that catches the interest of a user of a social networking site and is posted on the site may result in a long thread of interaction between the user and her or his friends by rating the posting. In the context of movies, audiences love to share their likes and dislikes about movies. But when a user posts an entry about a content item such as a movie, there is no convenient way to post ...

Examples

Embodiment Construction

[0033] refer to figure 1 , shows a system 10 in which the invention can be implemented. System 10 includes a first user network device 12 . Device 12 is typically some sort of computing device, such as a media center personal computer or other type of computer, a notebook or handheld computer, a tablet computer, an Internet appliance, a mobile device, or the like. A basic requirement for device 12 is to be able to access rights manager service 30 , social networking site 30 , or other such aggregator of digital rights such as online content service 44 . Such access is typically via the Internet 20 . Device 12 typically has a display 14 on which content items can be browsed and selected, and may further have a local storage repository such as a hard drive or other source of content items, such as a storage source that can be accessed by a local network 16.

[0034] The system 10 further includes a second user's network device 12', wherein the network device and the device ...