Flash data obtaining method, client side and system
A client and data technology, applied in the computer field, can solve the problems of flash files occupying a large capacity, consuming network traffic, and a large amount of interaction between the client and the server, achieving the effect of reducing the amount of interaction and saving download traffic
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Embodiment 1
[0052] see figure 1 , the embodiment of the present invention provides a method for acquiring flash data, the method comprising:
[0053] Step 101: Send a flash download request message to the server, and receive the version number of the server returned by the server;
[0054] Step 102: determine whether the version number is the same as the version number stored in the client;
[0055] Step 103: When the version number is the same as the pre-stored version number, find the flash data corresponding to the flash download request message in the corresponding relationship between the version number and the flash data stored in the client.
[0056]In the method provided by the embodiment of the present invention, by caching the corresponding relationship between flash data and version numbers locally, each time the client requests flash data from the server, if the client has corresponding flash data in the cache, the locally cached flash data is read. Data, instead of download...
Embodiment 2
[0058] see figure 2 , the embodiment of the present invention provides a method for acquiring flash data, the method comprising:
[0059] Step 201: the client sends a flash download request message to the server for the first time to receive the first flash response message returned by the server, the first flash response message carries the version number and flash data;
[0060] Wherein, flash data preferably refers to flash public information, and flash public information refers to information that will not change due to server upgrade or modification in the flash scene, such as in the flash game scene, when the client requests the server to download prop information, Item names, item descriptions, and item functions are all flash public information; when the client downloads game character information to the server, the character names, character descriptions, and character skills are all flash public information. In practical applications, the client may be a browser, s...
Embodiment 3
[0086] see image 3 , the embodiment of the present invention provides a client, the client includes a sending module 301, a receiving module 302, a cache module 303, a first judging module 304 and a second judging module 305,
[0087] Sending module 301, for sending flash download request message;
[0088] A receiving module 302, configured to receive the version number of the server returned by the server;
[0089] Caching module 303, for caching the corresponding relationship between the version number of the server and the flash data;
[0090] The first judging module 304 is used to judge whether the version number received by the receiving module 302 is the same as the prestored version number;
[0091] The second judging module 305 is configured to, when the judging result of the first judging module 304 is yes, find the flash data corresponding to the flash download request message in the correspondence cached by the caching module 303 .
[0092] Wherein, the client fu...
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