Bulletin board rendering method and device
A bulletin board and scanning technology, applied in 3D image processing, image data processing, instruments, etc., can solve the problems of high GPU computing overhead, low rendering efficiency, affecting 3D game performance, etc., to reduce the cost of computing resources, The effect of improving rendering efficiency
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[0021] In order to make the purpose, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.
[0022] The core idea of the present invention is: use "Graham's scanning method" to determine the minimum convex polygon point set used to construct the bulletin board texture, so that the area of the transparent area on the bulletin board texture can be greatly reduced, thereby greatly reducing the calculation Resource overhead, improve rendering efficiency.
[0023] figure 2 It is a schematic flow diagram of the method of the embodiment of the present invention, such as figure 2 As shown, the rendering method of the bulletin board implemented in this embodiment mainly includes:
[0024] Step 201, using the minimum convex hull Graham scanning method in advance to construct a corresponding polygonal graphic data structure for the ...
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