Cloud accelerated rendering cluster panoramic game live broadcast system and method
A game live broadcast and cloud technology, applied in the field of game live broadcast system, can solve the problems of not being able to realize 3D free switching, not being practical and promoting third-party games, etc., to achieve the effect of increasing friendly experience, reducing rigid requirements and increasing smoothness
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[0032] The preferred embodiments of the present invention will be described below in conjunction with the accompanying drawings. It should be understood that the preferred embodiments described here are only used to illustrate and explain the present invention, and are not intended to limit the present invention.
[0033] figure 2 It is an architectural diagram of a cloud-accelerated rendering cluster panoramic game live broadcast system according to the present invention, such as figure 2 As shown, the cloud accelerated rendering cluster panoramic game live broadcast system of the present invention includes a data acquisition terminal 200, a cloud graphics acceleration server 300, and a client 400, wherein,
[0034] The data collection terminal 200 realizes the real-time collection of the local live game content, and sends the collected real-time game graphics data to the cloud graphics acceleration server 300 .
[0035] The data acquisition terminal 200 further includes a...
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