Limb movement teaching method based on VR technology

A body and movement technology, applied in the field of body movement teaching based on VR technology, can solve the problems of time-consuming and labor-intensive, not intuitive teaching, high teaching cost, etc.

Active Publication Date: 2019-05-28
张赛
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] The present invention aims to at least solve the technical problems existing in the prior art, and especially innovatively proposes a limb movement teaching method based on VR technology, which effectively solves the problem that the traditional teaching method of limb movement in the prior art is not intuitive enough and consumes a lot of time. Time-consuming, high teaching cost, low learning efficiency and poor learning effect

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  • Limb movement teaching method based on VR technology
  • Limb movement teaching method based on VR technology

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Embodiment Construction

[0045] Exemplary embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. Although exemplary embodiments of the present disclosure are shown in the drawings, it should be understood that the present disclosure may be embodied in various forms and should not be limited by the embodiments set forth herein. Rather, these embodiments are provided for more thorough understanding of the present disclosure and to fully convey the scope of the present disclosure to those skilled in the art.

[0046]Those skilled in the art can understand that, unless otherwise defined, all terms (including technical terms and scientific terms) used herein have the same meaning as commonly understood by those of ordinary skill in the art to which this invention belongs. It should also be understood that terms, such as those defined in commonly used dictionaries, should be understood to have meanings consistent with the meanings in the con...

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Abstract

The invention discloses a limb movement teaching method based on a VR technology. The limb movement teaching method comprises the following steps: S1, acquiring demonstration action data of a limb movement to be taught; S2, constructing a virtual three-dimensional teaching environment scene based on the demonstration action data; S3, wearing, by a learner, a VR device to learn the limb movement inthe virtual three-dimensional teaching environment scene, wherein the learner is located in the center of the virtual teaching field. According to the limb movement teaching method based on the VR technology, by combination of the VR technology and the teaching of the limb movement and the construction of the virtual three-dimensional teaching environment scene, the learner can immerse in the virtual three-dimensional teaching environment scene under the condition of wearing the VR device, and learn the limb movements such as dancing, martial arts and gymnastics without an actual demonstrator; furthermore, the learner can easily observe the demonstration actions of the limb movements of a virtual demonstrator in all directions no matter how the actions turn during the teaching in the virtual three-dimensional teaching environment scene; therefore, the teaching cost is effectively reduced, and the teaching effect is enhanced.

Description

technical field [0001] The invention relates to the technical field of limb movement teaching, in particular to a VR technology-based limb movement teaching method. Background technique [0002] VR, the English full name is Virtual Reality, that is, virtual reality, referred to as VR. VR technology is a computer simulation system that can create and experience a virtual world. It uses a computer to generate a simulated environment. The user is immersed in the environment. In practical applications, VR technology can be widely used in urban planning, interior design, industrial simulation, restoration of historical sites, bridge road design, real estate sales, tourism teaching, water conservancy and electricity, geological disasters, education and training, and many other fields. [0003] Traditional teaching methods for body movements such as dance, martial arts, and gymnastics include on-site teaching by demonstrators, book teaching, and video teaching. There is a very s...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G09B5/02G09B19/00
Inventor 张赛
Owner 张赛
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